In Progress Scene Editor Invisible and Bugged Terrain Paint Layers on 1.6.2

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Version number
1.6.2
Branch
Main
Modded/unmodded
Unmodded

Space_Pot8to

Recruit
Summary: When testing a scene in-game, only the base terrain paint layer is every visible, nodes that are nearby the player are completely invisible when viewed at certain angles, nodes that are far away sometimes show a saturated version of the base layer. This is new to 1.6.2 and scenes that were made before 1.6.2 seem to be unaffected, but if you add a new layer to one of these old scenes, the new layer won't be rendered, and while nodes won't disappear completely, only the base layer will be rendered everywhere (though somehow the flora in each layer is still spawned correctly).
How to Reproduce
: Create a new scene on 1.6.2, add a few layers, do some painting, save, and try to play it in a custom battle.
Specific Tool: Scene Editor
Media (Screenshots & Video):
from Klassix:
also see the 'Bugged Terrain Layers on 1.6.2' thread in #bl-scenes: https://discord.com/channels/411286129317249035/894098670440546304
Computer Specs:
OS: Windows 10
GPU:
GPU Driver Version:
CPU:
RAM:
Motherboard:
Storage Device (HDD/SSD):
 

MArdA TaleWorlds

Community Support & Localization
Community Support
M&BWBWF&SNWVC
Forwarded to the QA team for further investigation. We will reach out again if we need more information. Thanks for reporting and sorry for any inconvenience!
 

inter17

Sergeant
WBWF&SNW
Forwarded to the QA team for further investigation. We will reach out again if we need more information. Thanks for reporting and sorry for any inconvenience!
Hi every time I delete the folder it comes back and I have the same problem as soon as I click start mission, how do I permanently delete the folder
 
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