Dear devs and modders,
I work actually on a new head model for a futur mod and I need your help on it ! ?
All the morph animations are set correctly, it work on model viewer with this beautiful new head and the facial animations also work ingame ?
BUT STILL A BIG PROBLEM
Every time i start the game the eye material are replaced by a mouth material ... ? first i tried to export it with the head_male_a as reference , but it dont work ... I made a lot of export with different settings (names, orders of selection, etc) from Blender and it's still the same , a beautiful mouth look ^^ it's strange because the skin and mouth material are correctly displayed ,
let me know if you have some ideas guys , i really need your help to keep going on it ?
Regards
EDIT: i also tried to find a solution on the skins.xml but nothing about the order of loading , i can edit the xml to replace head or others but it dont change the materials problem
I work actually on a new head model for a futur mod and I need your help on it ! ?
All the morph animations are set correctly, it work on model viewer with this beautiful new head and the facial animations also work ingame ?
BUT STILL A BIG PROBLEM
Every time i start the game the eye material are replaced by a mouth material ... ? first i tried to export it with the head_male_a as reference , but it dont work ... I made a lot of export with different settings (names, orders of selection, etc) from Blender and it's still the same , a beautiful mouth look ^^ it's strange because the skin and mouth material are correctly displayed ,
let me know if you have some ideas guys , i really need your help to keep going on it ?
Regards
EDIT: i also tried to find a solution on the skins.xml but nothing about the order of loading , i can edit the xml to replace head or others but it dont change the materials problem