Intriguing new header operations in module 1.25 !!!

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Manakel

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Hello,

Some very intriguing new header operations in header 1.25

#communication with URL (server or external sites??)
send_message_to_url                  = 380 # (send_message_to_url, <string_id>), #result will be returned to script_game_receive_url_response

player_get_unique_id                = 441 # (player_get_unique_id, <destination>, <player_id>), #can only be used on server side


I'm not sure where we should use send_message_to_url because it's not listed in lhs operations...

 
You can use send_message_to_url anywhere, as far as I have tested, and both server and client side. The problem is that the receiving (script_game_receive_url_response) seems to fail - at least for me. I put up a bug report here: http://bugs.taleworlds.com/edit_bug.aspx?id=2710
 
And what is the format to use this send_message_to_url? Where to put the url. Just "GET http://****.***whatsoever" in string?
 
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