Interior Scene Creation.

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DJNad

Knight at Arms
Can anyone tell me how to get these working? For starters, My interior mesh is back to front, and the collision map is rotated 90 degrees on the x axis. Is this supposed to happen?? I just can't get them lined up right. Secondly, my testing man, (Bob), won't spawn at any of the entry points, rather, he spawns in a seemingly random place. Is this because of the unaligned collision map? Any help here would be appreciated, thanks!

Oh, and yes, I did a search, and I looked in the FAQ's and everything, but didn't find what I was looking for.
 
All must be because of collision map. Go to brf edit, click on your mesh, then click on your collision map. Click on the "Mesh" and "Col" tabs to compare the meshes then click on "Edit" and "rotate" the collision map untill they are aligned. They may look a few pixels off to left or right but will work fine*.

*that is of course if both models have the same origin :razz:
 
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