quixotecoyote said:Would be kinda fun if orders in battle were implemented by blowing a horn.... Other than that, I can't see the point.
Gilrain said:Different types of musicians can have different effects on troops, raise morale, berserk attack, run like ****....
Thats kind of what i was thinking, once morale is implemented. But i would like to avoid the "bard" approach.Nahh, but how about the battle songs, to be sung before battle and/or when marching? I'm pretty sure that should raise the morale, and be realistic too.
Narcissus said:Gilrain said:Different types of musicians can have different effects on troops, raise morale, berserk attack, run like ****....
D&D player? Bards (from D&D) wouldn't fit into the feel of M&B, in my opinion.
Narcissus
Homie said:You can pick up instruments and screw around with them in real life. Go to a music shop and mess around, it's quite a lot of fun. However, I don't see how that makes it belong in a video game. We play video games because we cannot do the things that we can do in these games... We play M&B because none of our friends want to joust with us. We play Starwars games because we can't afford our own space ship. We play the sims cause we can't get a girlfriend in real life.
Although i've never played a musical instrument in a video game, i assume it's 100 times less fun than messing around in real life.