...why not give us reasonably priced gear with a degradation mechanic?
If TW is so worried about player power expanding far too early that they have decided to lock high-tier stuff behind cost and non-market gates, why not provide a method for that power to steadily whittle down? There are already negative modifiers in use, so that would be nothing new. Obviously, items that are looted would be a little bit worse for wear, but it wouldn't need to be universally applied as currently (1.4.1/e1.4.2) because overall gear costs -- and therefore resell value -- would be much lower. You would finally be able to buy the gear your Cataphracts are wearing without modding the game.
It would also give another balance factor for weapons/armor that are seen as objectively better than all the alternatives. You could have some items that wear out more slowly than the better alternatives and become relatively more useful in at least one respect. That Imperial lamellar is good. The Imperial lamellar with skirt is even better though... except there are a lot more lames to look after, oil up and keep laced so it needs to be replaced quicker than the one without the skirt.
Obviously, I'm not suggesting this apply to the troops, only player and companion gear.
On a note regarding I M M E R S I O N, over a very long-duration campaign or mercenary contract, far away from your usual home, maybe your stuff would wear completely down to the point where it is better to equip looted or locally procured items on yourself and your companions. If you were a Sturgian merc clan fighting in Vlandia for two years solid, maybe your character and companions would start off looking like a Vikings re-run but come back looking like Vlandians from all the local stuff you'd replaced your old gear with.
If TW is so worried about player power expanding far too early that they have decided to lock high-tier stuff behind cost and non-market gates, why not provide a method for that power to steadily whittle down? There are already negative modifiers in use, so that would be nothing new. Obviously, items that are looted would be a little bit worse for wear, but it wouldn't need to be universally applied as currently (1.4.1/e1.4.2) because overall gear costs -- and therefore resell value -- would be much lower. You would finally be able to buy the gear your Cataphracts are wearing without modding the game.
It would also give another balance factor for weapons/armor that are seen as objectively better than all the alternatives. You could have some items that wear out more slowly than the better alternatives and become relatively more useful in at least one respect. That Imperial lamellar is good. The Imperial lamellar with skirt is even better though... except there are a lot more lames to look after, oil up and keep laced so it needs to be replaced quicker than the one without the skirt.
Obviously, I'm not suggesting this apply to the troops, only player and companion gear.
On a note regarding I M M E R S I O N, over a very long-duration campaign or mercenary contract, far away from your usual home, maybe your stuff would wear completely down to the point where it is better to equip looted or locally procured items on yourself and your companions. If you were a Sturgian merc clan fighting in Vlandia for two years solid, maybe your character and companions would start off looking like a Vikings re-run but come back looking like Vlandians from all the local stuff you'd replaced your old gear with.







