Helmut_AUT
Regular

Hi all
I'm curious if it is just my game, or a general thing with Warband: Some areas seem SWARMING with bandits. For me, the Khanate and Vaegir lands are literally crawling with Steppe and Tundra bandits. On my way to Halma I was challenged by 6 parties of 20+ strong Steppe bandits. I killed off the first group, but then my guys were wounded and I had to pay off the other 5. The city of Halma was basically surrounded by 10 or more strong bandit parties.
I have a party of 36, a tad weak on cavalry but with some excellent Swadian Crossbow men and Nord infantry. In the "classic" M&B, that party was pretty much save when traveling. Now with certain areas being so overloaded with bandit parties, they are No-Go zones for me.
Did WB simple increase the amount (or fearlessness) of certain bandit groups? For example Desert bandits are also everywhere, but they generally run from my party.
Or could it be related to Wars going on - in my game there's a bunch of three-way wars on right now, so would that explain why certain areas have more bandits (less Lord parties to take care of them...)?
I'm curious if it is just my game, or a general thing with Warband: Some areas seem SWARMING with bandits. For me, the Khanate and Vaegir lands are literally crawling with Steppe and Tundra bandits. On my way to Halma I was challenged by 6 parties of 20+ strong Steppe bandits. I killed off the first group, but then my guys were wounded and I had to pay off the other 5. The city of Halma was basically surrounded by 10 or more strong bandit parties.
I have a party of 36, a tad weak on cavalry but with some excellent Swadian Crossbow men and Nord infantry. In the "classic" M&B, that party was pretty much save when traveling. Now with certain areas being so overloaded with bandit parties, they are No-Go zones for me.
Did WB simple increase the amount (or fearlessness) of certain bandit groups? For example Desert bandits are also everywhere, but they generally run from my party.
Or could it be related to Wars going on - in my game there's a bunch of three-way wars on right now, so would that explain why certain areas have more bandits (less Lord parties to take care of them...)?










