InputToken in ConversationSentence

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Pantufas

Recruit
Hello,

I am trying to mod Bannerlord and I am going to be working close with dialog and sentences, as I've seen in the decompiled code, there's an important class named ConversationSentence and as of writing this I think I have a good understanding on how it works. However, I do not understand the inputToken that's given when creating a sentence, is that some sort of game state? Where can i find how these game states are stored or created? I know that an outputToken can be the inputToken of another sentence but if there's no sentence before the one I want to add how can I find these game state?

Thank you for your consideration.
 
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