Infantry of Calradia
Version: 0.1
Download: Reprository
Due to the large amount of complaints about there being to many crossbowmen/archers in the Native armies, I thought I'd put together a quick mod to fix that. This mod replaces 95% of all ranged units in the Vaegir, Rhodok, and Swadian armies with the equivalent level infantry. (There are still a few ranged units in armies and cities, but there is nothing I can do about them.)
And since I had the module system out, I decided to make a couple other tweaks as well. Spears are now faster; the Rhodoks can now hold their own (a little better at least) against cavelry. I thought this change was necessary because without their crossbowmen, the Rhodoks are cannon fodder. The sight of 60 charging spearmen is now something to fear...if you don't have any archers, that is.
I also made trading a little more profitable, if you find the right markets. It is now a more viable way to make your fortune. Villages sometimes have cheap goods.
I've made Renown have more effect on the party size, although I haven't tested it to see if it actually worked properly. 500 renown should give you a party size of around 120, depending on your leadership of course.
Regarding future versions:
The feedback I get will determine what and if I do another version. Things may still need some balancing.
Change Log:
v0.1:
-Replaces 95% of all ranged units in the Vaegir, Rhodok, and Swadian armies with the equivalent level infantry. Nothing has been change about the Khergits or Nords.
-The speed of all spears has been increased by 10.
-Trading is now more profitable.
-Changed the number renown is divided by from 25 to 8.







