Before the last update it was working normally. Now siege or battlefield doesn't matter when you send you infantry to charge, lets say in a castle siege, only the ones in the front are fighting while all others in the back are literally afk just standing even without wielding their shields until the ones front of them have fallen but before all of them are charged to enemy and fight were way better and faster as it should be. I figured out that it might be a bug because when I send them with "move to position" order to where enemies exactly are, they are moving as they did before when charging was not bugged like this.
How to Reproduce: Send infantry(probably other units too but you don't send them as frequently as the infantry to charge so probably they would also act the same) to charge in battles. Especially in sieges because there are more tight spots like stairs and rooms so it is becoming more obvious in sieges.
Have you used cheats and if so which: No
Scene Name (if related): Battle Scenes, Sieges and Field
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10 Pro
GPU: 3080 TI
GPU Driver Version: Last
CPU: RYZEN 5 5600
RAM: 16 GB DDR4
Motherboard: ASROCK B450 M
Storage Device (HDD/SSD): SSD
How to Reproduce: Send infantry(probably other units too but you don't send them as frequently as the infantry to charge so probably they would also act the same) to charge in battles. Especially in sieges because there are more tight spots like stairs and rooms so it is becoming more obvious in sieges.
Have you used cheats and if so which: No
Scene Name (if related): Battle Scenes, Sieges and Field
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10 Pro
GPU: 3080 TI
GPU Driver Version: Last
CPU: RYZEN 5 5600
RAM: 16 GB DDR4
Motherboard: ASROCK B450 M
Storage Device (HDD/SSD): SSD