India-Pattern Service Musket damage fix

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Nopkar

Recruit
Until docm releases an update here's a quick fix to change the damage on the india pattern musket with bayonet:

1) Go to your module directory and open the L'aigle folder.

2) Find the item_kinds1.txt and open that in notepad or something similar

3) Search for this string:

  itm_musket_brownbess_bayo India-Pattern_Service_Musquet India-Pattern_Service_Musquet

4) at the end of the string you'll see this brick of numbers:

3458764513820540928  811663625 5637160960 100 0 1.500000 100 0 0 60 0 0 50 160 0 1 260 0

change the number 260 that i underlined to 336, this gives the gun 80 pierce damage instead of 4.

now, onwards for Queen and Country!
 
pinstripepete said:
Thanks for taking the time to post this Nopkar.

NP, hope this helps a few people out until Doc can release further fixes.

now to tinker with the accuracy...30 fusiliers not being able to hit a bandit at 20 yards is a little fishy >.>
 
Aye, you would think giving a volley on a group of bandits charging at you would do a lot of damage. But nope, not a single kill.
 
That's my only other real issue at this early stage, i'd be interested to hear a work around if you come up with it.

Despite this I am still having a great time with the game.
 
joer5835 said:
Aye, you would think giving a volley on a group of bandits charging at you would do a lot of damage. But nope, not a single kill.
Just increase the accuracy of each musket by 10. They won´t become M-82s but you´ll see a hit or two at long range and a small bunch at medium. Pistols can use the increase too, rifles are fine.

The value you need to change is this one (using the Indian-Pattern musket as example):

3458764513820540928  811663625 5637160960 100 0 1.500000 100 0 0 60 0 0 50 160 0 1 260 0
 
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