ContTrabiyuo
how can i solve this problem:
Sorry for bad language
module_dialogs.py:
i added that dialogs by using kolba's thread
插入代码块:
Initializing...
Traceback (most recent call last):
File "process_global_variables.py", line 9, in <module>
from module_dialogs import *
File "C:\Users\user\Desktop\mb_warband_module_system_1166_lav\Module_system 1.
166\module_dialogs.py", line 1438
[party_tpl|pt_soyguncular,"start", [(eq,"$talk_context",tc_party_encounter)]
, "Hey you there! Why you are looking for?", "order2",[]],
^
IndentationError: unexpected indent
module_dialogs.py:
插入代码块:
party_tpl|pt_soyguncular,"start", [(eq,"$talk_context","tc_party_encounter")], "Hey you there! Why you are looking for?", "order2",[]],
[party_tpl|pt_soyguncular|plyr,"order2", [], "For stollen pieces. Before cutting your head give it to me!", "order3",[]],
[party_tpl|pt_soyguncular,"order3", [], "Hahaha! Before give me 4 million denars", "order4",[]],
[party_tpl|pt_soyguncular|plyr,"order4", [], "Good joke. Prepare to war", "close_window",[[encounter_attack]]],
[party_tpl|pt_soyguncular,"order2", [], "Nothing", "close_window",[]],
[party_tpl|pt_soyguncular,"start", [(eq,"$talk_context",tc_hero_defeated)], "Please don't kill me i will give your wanted","relikwia",[]],
[party_tpl|pt_soyguncular|plyr,"relikwia", [], "Okey, tell me where is the stollen pieces", "relikwia2",[]],
[party_tpl|pt_soyguncular,"relikwia2", [], "I dont have stolled pieces. We took it to our cave. It's near the Thir","relikwia3",[]],
[party_tpl|pt_soyguncular|plyr,"relikwia3", [], "Damn!", "close_window",[(assign, "$g_leave_encounter",1)]],


