Mnd_Blk
Recruit

Hi. I don't know if this had already been posted in this forum, but I have encountered an amazing easter egg in Brytenwalda which
I really hope it's not a bug. When recovering from serious wounds, like head injury , the intelligence drops -3 or -2, I don't remember. Other attributes also drop by -1. When fully healed (30 days or so), I have +1 of intelligence. This also happened when I suffered from a serious strength damage. If the wound is for example: -1 AG; -1 CHAR;-3 STR, the most damaged attribute is increased by one when fully healed. It appears to be only serious injuries related: the one regarding serious strenght damage (I think "broken arm" is the name) and the one regarding intelligence damage (head injury) are the only serious injuries that appears to be in the game with that much stat damage.
I really enjoy recovering from my serious injuries and being a little bit stronger. And when having 10 of medical skills, serious injuries are rare, if not vanished which is good. Minor wounds do not increase any stat, but if the player lets acumulate them, the stat loss could be fatal. In my opinion this +1 bonus adds a new and rewarding layer to this magnificent game.
My question : is this a secret feature or am I happy for nothing?
Excuse me for my english.
I really hope it's not a bug. When recovering from serious wounds, like head injury , the intelligence drops -3 or -2, I don't remember. Other attributes also drop by -1. When fully healed (30 days or so), I have +1 of intelligence. This also happened when I suffered from a serious strength damage. If the wound is for example: -1 AG; -1 CHAR;-3 STR, the most damaged attribute is increased by one when fully healed. It appears to be only serious injuries related: the one regarding serious strenght damage (I think "broken arm" is the name) and the one regarding intelligence damage (head injury) are the only serious injuries that appears to be in the game with that much stat damage.
I really enjoy recovering from my serious injuries and being a little bit stronger. And when having 10 of medical skills, serious injuries are rare, if not vanished which is good. Minor wounds do not increase any stat, but if the player lets acumulate them, the stat loss could be fatal. In my opinion this +1 bonus adds a new and rewarding layer to this magnificent game.
My question : is this a secret feature or am I happy for nothing?
Excuse me for my english.
