Resolved Incorrect cavalry animation

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Version number
1.5.6
Branch
Main
Modded/unmodded
Unmodded
Summary: The changing weapons animation is triggered when you try to hit. Extra animation seriously ruins the timing. This happens in the captain mode if you play as a horseman, as shown in the video. I tested this on ping 120, but it seems to me that it isn't happening because of the ping.

How to Reproduce: Pick the cavalry, order the squad to move into position, die and take a new horseman, then without clicking anything, accelerate and try to hit

Media (Screenshots & Video):


Edit: It does not always happen, perhaps the condition is a spawn on a unit with a spear/glaive in hand, maybe other circumstances affect it, it's hard to say.
 
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