Resolved Incorrect cavalry animation

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版本号
1.5.6
分支
Main
已修改或未修改
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Danymiliano

Sergeant
Summary: The changing weapons animation is triggered when you try to hit. Extra animation seriously ruins the timing. This happens in the captain mode if you play as a horseman, as shown in the video. I tested this on ping 120, but it seems to me that it isn't happening because of the ping.

How to Reproduce: Pick the cavalry, order the squad to move into position, die and take a new horseman, then without clicking anything, accelerate and try to hit

Media (Screenshots & Video):


Edit: It does not always happen, perhaps the condition is a spawn on a unit with a spear/glaive in hand, maybe other circumstances affect it, it's hard to say.
 
最后编辑:
Forwarded to the QA team for further investigation. We will reach out again if we need more information. Thanks for reporting and sorry for any inconvenience!
 
I've been informed that this bug is fixed and will be sent to the live or beta branch in the next updates. Thanks for reporting and sorry for any inconvenience!
 
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