In-game Tactical Depth

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Maedhros

Sergeant
Just quoting a sub-suggestion I made in another thread, I'd like to see some opinions exclusively relative to this  :grin:
If this is somehow considered spam or repeating the suggestion unnecessarily, please block and/or erase! Thank you.

(The original thread is here, by the way: http://forums.taleworlds.com/index.php/topic,33808.0.html)


Maedhros 说:
I just had an idea.... I don't know how much programming it would involve, but hell, I'd personally love to see it in-game.

You've all almost certainly seen the coaches in basketball games (mainly, but not only) drawing strategies on little white-boards.
Imagine you could divide your army into sections/cohorts (as proposed in http://forums.taleworlds.com/index.php/topic,33432.0.html).

You then open a little white-board for yourself - like the minimap that pops up when you press backspace - and select the different cohorts. Then, you "draw" their paths, with orders to hold, follow, or charge in point determined by you.


With a reasonable prediction of the direction the enemy army is going to ride/walk in (maybe the quality of this prediction could be determined by some party skill?), the player would be able to ambush, flank, surprise... etc.!


Yipii, I quoted myself. Did that sound important?
 
im not entirely sure what your saying so ill take it on the quote. It would be extremely nice to (if you want to) use a white board like screen to prematurely draws arrows for where your men run to, or hold, or stop. It would be a bit more realistic then doing ALL your commands on the fly in battle, this would be limited when attacked while your running away. (but if you have tracking/spotting at higher levels you might be able to expect an attack, ergo, more time to prepare.) But it's ludicrous when attacking a castle or another pitched battle, you have time and your ready, yet still everyone runs willy-nilly into battle.
 
Krest44 说:
But it's ludicrous when attacking a castle or another pitched battle, you have time and your ready, yet still everyone runs willy-nilly into battle.

Obviously: this suggestion is meant for field battles  :grin:
 
Maedhros 说:
Krest44 说:
But it's ludicrous when attacking a castle or another pitched battle, you have time and your ready, yet still everyone runs willy-nilly into battle.

Obviously: this suggestion is meant for field battles  :grin:

that's what I meant. Well, I'm confused but I'm sure that I'm in agreement with what your saying.
 
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