NOTE:
The First option means your heir being weaker than your character for same level, that means your Heir being weaker than your lvl 1 character not your experienced character.
First, do not ignore the poll given, then forgive me for posting a feature about Beta at this channel, but I think such important feature should be discussed by as more people as possible. Yeah I said important as "character" is a core content for a RPG game like M&B.
So here back to the topic, corret me if I was wrong, but with my simple test I can see even with the education system, the next generation is still OBVIOUSLY weaker than your first character for total Attributes and Focus points FOR SAME LEVEL, this weaker means:
- Your next generation not only start with "base" stats, but also improve himself slower than your first character due to the loss of Attribute points
- Your next generation has less potential than your first character for the same reason——less total Attribute&Focus points
And let me say, as a player who is satisified by the overall improving of bannerlord, I dislike what the design is and highly urge a change to the condition, here are my personal suggestion:
1. Give next generation random "base" Attribute not just all started with 1, the amout of base points could be RNG so that there would be both better and weaker heirs, which is both playable and reasonable.
2. Ensure next generation have same Focus points with players, I think the difference should be made from Attributes instead of Focuses.
3. Further improve Education system, make options give random amout rewards so that there would be more possibility for your heirs, even born as the weakest one has the possibility to be the best one is also interesting and "realistic".
Please vote and reply if you have some thoughts about current heir system, thanks ahead!
The First option means your heir being weaker than your character for same level, that means your Heir being weaker than your lvl 1 character not your experienced character.
First, do not ignore the poll given, then forgive me for posting a feature about Beta at this channel, but I think such important feature should be discussed by as more people as possible. Yeah I said important as "character" is a core content for a RPG game like M&B.
So here back to the topic, corret me if I was wrong, but with my simple test I can see even with the education system, the next generation is still OBVIOUSLY weaker than your first character for total Attributes and Focus points FOR SAME LEVEL, this weaker means:
- Your next generation not only start with "base" stats, but also improve himself slower than your first character due to the loss of Attribute points
- Your next generation has less potential than your first character for the same reason——less total Attribute&Focus points
And let me say, as a player who is satisified by the overall improving of bannerlord, I dislike what the design is and highly urge a change to the condition, here are my personal suggestion:
1. Give next generation random "base" Attribute not just all started with 1, the amout of base points could be RNG so that there would be both better and weaker heirs, which is both playable and reasonable.
2. Ensure next generation have same Focus points with players, I think the difference should be made from Attributes instead of Focuses.
3. Further improve Education system, make options give random amout rewards so that there would be more possibility for your heirs, even born as the weakest one has the possibility to be the best one is also interesting and "realistic".
Please vote and reply if you have some thoughts about current heir system, thanks ahead!
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