@niekdegrijze, @Terco_Viejo Thank you! Nice idea!
I guess you mean normal recruits should not at all be available
Level 3 cap sounds great!
There are 6 cultures
That means for each culture, there needs to be 5 Auxilery trees? One for each other culture?
That´s 30 new trees times 3 tiers - 3 to a maximum (but never used) of 7 units/tree(a base-tree with a early fork) gives 90 - 210 new units. <---EDITED: the count was only 3 units/tree
Just pointing out that this is rather big. Alot of copy-paste but still needs some balancing. Still very interesting!
Is the idea that a conquering lord never should be able to recruit "proper" units from their holdings?
I guess you mean normal recruits should not at all be available
Level 3 cap sounds great!
You could make an additional troop tree that only upgrades to tier 3. This tree and it's recruits will only become available after a foreign culture takes over te town. For the empire this is easy. you could use the basic units, and give them empire weapons, helmets and shield, but leave their armor native for example.
There are 6 cultures
That means for each culture, there needs to be 5 Auxilery trees? One for each other culture?
That´s 30 new trees times 3 tiers - 3 to a maximum (but never used) of 7 units/tree(a base-tree with a early fork) gives 90 - 210 new units. <---EDITED: the count was only 3 units/tree
Just pointing out that this is rather big. Alot of copy-paste but still needs some balancing. Still very interesting!
Is the idea that a conquering lord never should be able to recruit "proper" units from their holdings?
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