Imperator: Rome (New Paradox game)

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Quick first impressions:

Great map graphics, really bad soundtrack (worst paradox yet imo), bad nation banners and flags (all of the celtic and germanic ones are terrible and not fitting at all to the time period IMO). And Phrygia, Egypt, Thrace should be Antigonid Kingdom, Ptolemaic (or Lagid) Kingdom, and Lysimachid Kingdom.

Certainly in a while there'll probably be mods for all of that.. but still.

I spent some 30 min trying out as Rhodes to get the hang of it. Left it wanting to just continue my EB2 campaign.
 
I'm no expert on the region, but why is Bactria following Persian traditions, while Parthia is following Greek traditions? Shouldn't it be the other way around?

Overall this is shaping up to be a great game, though it's pretty obvious that Paradox has once again left out key features so they can put them into DLC. Also, loads of people are reporting stuttering ingame, I'm experiencing that too, which is a pity, but should get patched pretty soon.

Wulfburk said:
And Phrygia, Egypt, Thrace should be Antigonid Kingdom, Ptolemaic (or Lagid) Kingdom, and Lysimachid Kingdom.
What?
 
He means that Phrygia should be called Antigonid Kingdom, Egypt - Ptolemaic Kingdom, and Thrace - Lysimachid Kingdom.
I agree, given the power and relevance of these states is mostly defined by them being ruled by the Successor Generals and their dynasties after Alexander's death. "Thrace" or "Egypt" by their own weren't united or very powerful, it's a bit anachronistic to give these states their actual country names.
 
Yeah, I havent noticed anything broken so far.

Harkon Haakonson said:
He means that Phrygia should be called Antigonid Kingdom, Egypt - Ptolemaic Kingdom, and Thrace - Lysimachid Kingdom.
Ah, right, I admit this game was the first time I'd ever even heard the name Phrygia. They should be named according to their rulers, but I feel like Paradox decided to pander to the plebs on this one.
 
Harkon Haakonson said:
"Thrace" or "Egypt" by their own weren't united or very powerful, it's a bit anachronistic to give these states their actual country names.

I don't see anything wrong with this so long as they're consistent. In Rome II they had faction names like "Egypt", "Armenia" and "Libya" for less recognisable factions as well as the common english names for factions like the Iceni and Rome. But in this, the states and provinces have a mixture of pop history names and latin names. I am pretty interested to see how they named all those little provinces in the uncolonised region at the top of the map.
 
I was chief expert consultant on naming of Aryan-Thule master race regions, so don't you worry about historical accuracy. Everywhere from "England" to "Sweden" will have place names such as Huddersfield (Old Thulic for "Field full of cows"; hudder being Old Thulic for udder) , Barnsley (O.T. for "Barn full of sleighs"), Heckmondwike (O.T. for "(Bloody) heck mon, what you doing, like?"; clearly an interesting mix of an early Scotch tongue and Thulic. This suggests that Scots roamed much further and earlier out of Ireland than previously thought), Wetwang (O.T. for "It is raining and I have no trousers") and other appropriate names.

Although these are all Yorkshire settlement names, recent studies by the University of Thulic Sciences have shown that they were commonplace names throughout northern Europe, much as we see place names today repeated across the world (Venice is also a place in America, ditto Birmingham, Manchester, etc.). This is because Yorkshire was once the centre of a pan-Aryan empire stretching from Britain to the Ukrainian steppe. Further studies need to be made to determine whether the Romans were vassals of this great empire, an empire so modest and self confident that they didn't feel the need to tell anyone of their existence. We may never know what caused the downfall of this rich culture and erased these common place names from all but the Thulic heartlands in northern "England".
 
As a fan of both CK2 and EU4, i'm impressed they got the new battle system very flexible and interesting. Game got some optimization issues, missing some hotkeys from old titles and kinda have some dumb UI design problems, specifically trade route screen, but my expectations about game more or less fullfilled. Also i found it more fun to play Multiplayer rather than Singleplayer since AI still can do dumb stuff and especially OPMs tend to not utilize tactics they got even though they have enough diversity in army to increase army's overall effectiveness. It's going to fun to waste another thousand hour into a new Paradox grand strategy title.
 
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