sharpenme
Recruit
Just three thoughts on how immersion could be improved when entering a village, castle or city that is under the player's command:
1. Let the player keep wearing armour instead of civilian clothes - I understand being forced to put on civilian clothes when walking around in places that belong to other factions or lords. But in my own town?
2. When walking around in your own town or castle it would be nice to be accompanied by a bunch of city/royal guards (protective and representative reasons). They could either be chosen from the city's/castle's garrison or the players army.
3.Quest givers should be aware of the player's role as commander of the city/village and talk to the player accordingly. Also, the player should be able to put a stop to criminal activities regarding quests such as "fencing stolen goods" or "rival gang moving in at XY" and punish the offenders accordingly, maybe also with the help of the guards accompanying the player.
In my opinion such changes would really make you feel like "being in charge"
Cheers!
1. Let the player keep wearing armour instead of civilian clothes - I understand being forced to put on civilian clothes when walking around in places that belong to other factions or lords. But in my own town?
2. When walking around in your own town or castle it would be nice to be accompanied by a bunch of city/royal guards (protective and representative reasons). They could either be chosen from the city's/castle's garrison or the players army.
3.Quest givers should be aware of the player's role as commander of the city/village and talk to the player accordingly. Also, the player should be able to put a stop to criminal activities regarding quests such as "fencing stolen goods" or "rival gang moving in at XY" and punish the offenders accordingly, maybe also with the help of the guards accompanying the player.
In my opinion such changes would really make you feel like "being in charge"
Cheers!