I'm sorry but I finally give up, what the hell are TW doing? Nothing new in 3 weeks. Whoever is managing this team needs the boot.

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The frequent update complaints are from them patching 1 or 2 bugs which in turn break all the mods and bring new bugs...
I wrote that in context of the previous posts of the person that I was replying to but about what you are saying I don't think it makes any sense to not update the game for mod compatibility reasons especially at this stage of the game. And please do also realize that there are lots of people that wants or needs these bug fixes that comes with hotfixes that you don't care about.
 
I wrote that in context of the previous posts of the person that I was replying to but about what you are saying I don't think it makes any sense to not update the game for mod compatibility reasons especially at this stage of the game. And please do also realize that there are lots of people that wants or needs these bug fixes that comes with hotfixes that you don't care about.
Its under the same context my friend. The complaints about too many mini patches are as i stated. If youre going to push minor bug fixes at least make sure they work and dont cause other bugs. Many of the mods are actually propper updates to the game.

I would say the vast majority of people didnt care about the bush upgrades or trivial extremely rare crash fixes.

The argument is if the patch is 2-5 lines fixing very minor bugs its best to have them attached to the main upgrade.

You really should take note of the entirety of the community before you speak on their behalf.

I don't use mods so it doesnt affect me greatly other than corrupted saves. But i thought you should understand the proper argument instead of you just making assumptions.

-Humble Potato Tradesman
 
We do have some more substantial patches in the works, but these fixes and the Bannerord ID system (which allows you to add friends from different platforms) were ready to go now so we wanted to share them.

Tomorrow it will be 20 days since the beta has been updated. Nothing bad about that other than we've clearly moved away from weekly patches. Any chance you could elaborate on whats coming?
 
Everyone keeps screaming its been 10 years. when you see someone scream that, or about the team size, or the fact that updating is slow, most of the time I can't tell if actually making demands and complaints under such ignorance or just trolling? its been somewhere between 6-8 years because the first two were just testing with the old engine, mentioned in the earliest interviews about Bannerlord shortly after announcement. They started with engine building instead of also compiling assets because they probably weren't ready to add to the team, and you really didn't see the massive studio they have now until the last few years. Topping that off, large teams of developers actually lose time on an increasing curve, due to needing a lot of coordination efforts. A team of 30 does not make 3x the content of a team of 10. Don't get me started on contract workers either the quality and efficiency on their assignments is highly variable based on teams too. Patching for Warband wasn't consistent either, starting with weekly patches and moving onto monthly they really haven't changed their aproach to it since then, and their lack of information in the community isn't honestly anything different either too. Tale-worlds has always been pretty independent, but they did a good job, so not many cared.

6-8 years on a scratch made engine seems totally reasonable. especially factoring the game was not originally intended to have multiplayer, now suddenly 2-3 years ago they had to halt and factor that into the game because up until the outcry about multiplayer being separate like their Original-to-Warband release they now felt they had to include them in one go. Not to mention of those 6-8 years using the new engine, they were messing around with some really ambitions ideas such as ( Things like the settlement system they had planned to originally have where a village was upgraded to castle or city via purchasing particular upgrades and buildings, and that they were constructed on the map or destroyed (actually removed) by razing.) things like these were cut, and/or simplified early on because of how difficult it was for "AI" and "economy balance," one of the things that didn't get cut though is the custom weapon system.

All this said, I feel like there isn't enough to do, the game needs to evolve from simply "open world" to "Sandbox". Besides war, what else can I do? absolutely everything revolves around war, and has no purpose but to fuel it. and while it is the main focus of the game, in Warband at least we had some politics, feasting, marriages, royal squabbles over people courting the same ladies, rivalries involving duels for honor, etc. they weren't a staple feature of the game but they broke up some of the monotony. especially the feasts and lordly squabbles.

And that is the part that worries me, we don't know what the finished product will be anymore, the roadmap for development on the forum is really outdated, will we get the feasting? Will politics evolve past a menu-screen with voting, will I be able to kidnap and threaten people for votes or they will never see the child again? can I forcibly marry a widow to gain their land? can I use my relationships with lords to garner favor in votes? will I be able to create internal power struggles for the throne? The game has no long-term roadmap and while I don't think we HAVE to have one it would be nice to at least have a list of things they are CONSIDERING with no obligations, hell "no obligations" could be at the top of the roadmap in like 128 point font, bolded. I'd be happy.

Then there is the issue of completed features, among which statements have been made that fast paced siege battles are the intention, and i feel that inherently just makes defending so unfair, more than being starved out already does, I mean your supposed to starve me out, or take serious losses trying to take it forcibly. That's why i have a castle, so you can't just boop my snoot and say its now yours.

In the end, I stopped playing to see where it's going, I already had my fill of what it has to offer and it WAS fun, but its not enough to be highly re-playable for me. not yet.
 
最后编辑:
It´s good that TW has fanboys like you otherwise modders won´t even get mod tools.

TW is reworking the code again, we won´t get anything new. And I guess we won´t even get bug fixes. They seem to call this "game" done. So release mod tools...so the people who care (modders) can fix this ****. And now ban me again.....
 
"Fast paced siege battles are the intention"

The 5 minute sieges are horrendous, there's no reason to have all these battle commands. If this is TW's vision I'll stick with Warband mods until some heavy modding comes along.
 
One can only hope...
I just wish/hope they offer me a refund. Every Warband Mod > this "game".

But anyways, you´ll have this forum alone soon, because EA. I just wasted 10€ compared to today. I´ve could buy this "game" 10€ cheaper today then I did.

You like the game, that´s fine. There is exactly one improvement, the graphics, thats all. And Callum already confirmed that they are more going for the "action", but they can´t even deliver this. MP is also dead.

I don´t care about this "game" anymore, bye bye my 50€.


Everyone with a brain: "How can you screw up a game with great potential?
TW: "Yes!"

And no worries, if their devs would be as good as their mods....oh boy...this game would be fun.

Before this post gets banned:

Thanks to ALL MODDERS! You made 97% of my playtime fun! Without guys like you, I only had like 3% out of my playtime...
 
最后编辑:
People arguing "It's EA, dummy" are missing the point. We all knew that we were signing up for EA and that means bugs and missing content. The complaints are twofold:

- Functionality that was featured in the years leading up to EA is not in and they therefore people believe that they have been misled.

- More importantly, although the initial phase of crash fixes and optimizations was substantial, there is a perception that the additions of core gameplay have been quite slow and that the plan, such as it is, does not seem to be well thought-out or well executed.
 
Also, those extra auto save slots helped reduce the chances of people running into a campaign/save breaking bug and being unable to do anything about it so yes, we did want to highlight that.
So my question is the following then: Is this the main thing that comes up on top when you order your issues/fixes before doing a PR banner for social media?
If yes, it's sad. If no, bad PR choice. Either way, I'm eager to get your opinion. Because I don't know whoever is doing that but he/she is taking her/his time before creating those visuals, even if it takes 2 mins, it's taking time. And no company would spend their time on that if they were planning to release something more important in their next patch.
 
What is funny is the siege engine build time is longer than the battles themselves.

Shouldn't that be the case? Frankly battles should mostly only happen during the day and pause over night. They can't go on indefinitely. They should be in phases. I almost never survive a 1,500 versus 1,500 army battle. Takes too long even at 1000 soldiers on at once.
 
Shouldn't that be the case? Frankly battles should mostly only happen during the day and pause over night. They can't go on indefinitely. They should be in phases. I almost never survive a 1,500 versus 1,500 army battle. Takes too long even at 1000 soldiers on at once.

Not in a video game. What would you do to wait out a siege; years of in game play? Eating and sleeping mode? Interactive Twiddle thumbs feature....

I just saw a siege battle on Refomist's channel that lasted about 3 minutes. This is terrible design, unless that's what they want? I am now convinced TW has a different vision of this game than I ever did. Just release the modding tools.
 
最后编辑:
I just wish/hope they offer me a refund. Every Warband Mod > this "game".

But anyways, you´ll have this forum alone soon, because EA. I just wasted 10€ compared to today. I´ve could buy this "game" 10€ cheaper today then I did.

You like the game, that´s fine. There is exactly one improvement, the graphics, thats all. And Callum already confirmed that they are more going for the "action", but they can´t even deliver this. MP is also dead.

I don´t care about this "game" anymore, bye bye my 50€.


Everyone with a brain: "How can you screw up a game with great potential?
TW: "Yes!"

And no worries, if their devs would be as good as their mods....oh boy...this game would be fun.

Before this post gets banned:

Thanks to ALL MODDERS! You made 97% of my playtime fun! Without guys like you, I only had like 3% out of my playtime...

A bit overdramatic perhaps?
 
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