Jeffrey_Mckill
Regular

It's the same thing as the new one but looks different. It legitimately appears as though whoever is making the changes for the Ui either doesn't understand why the new Ui was bad, or is just doing this to spite people for not liking the new one. In the event that that don't know why these changes are bad i will explain.
I don't care about the muscle memory being changed or the aesthetic or anything else, the problem is everything on the f3 key. The smaller problems are everything on the f3 key you now have to go through and extra button press to get to, as well as not being able to see which units are on hold fire without opening up f3. But the real problem is what they did to face direction. Instead of being able to separately tell units to face direction or face enemy, they are now merged into one key. The problem with this is if you want to tell someone to face a direction and then tell them to face another direction, you have to tell them to face enemy first and then tell them to face direction which adds way more button presses than is necessary. This also has the added effect of taking away the flags which showed you where your men would be standing before you gave the order which makes it harder to line people up without having them intersect with other lines.
The only justification for any of this would be to add more commands on the now freed up f4+ keys but as far as I have heard this was all for the console release. Therefore forcing pc players to deal with an objectively worse UI than they had previously is completely unjustifiable and it genuinely makes me mad that this has even happened. Like I said at the top this is whoever made the new UI getting back at people or they just don't have an understanding of why the new was bad. The UI we got back it literally the same as the new one in every way other than aesthetic.
I don't care about the muscle memory being changed or the aesthetic or anything else, the problem is everything on the f3 key. The smaller problems are everything on the f3 key you now have to go through and extra button press to get to, as well as not being able to see which units are on hold fire without opening up f3. But the real problem is what they did to face direction. Instead of being able to separately tell units to face direction or face enemy, they are now merged into one key. The problem with this is if you want to tell someone to face a direction and then tell them to face another direction, you have to tell them to face enemy first and then tell them to face direction which adds way more button presses than is necessary. This also has the added effect of taking away the flags which showed you where your men would be standing before you gave the order which makes it harder to line people up without having them intersect with other lines.
The only justification for any of this would be to add more commands on the now freed up f4+ keys but as far as I have heard this was all for the console release. Therefore forcing pc players to deal with an objectively worse UI than they had previously is completely unjustifiable and it genuinely makes me mad that this has even happened. Like I said at the top this is whoever made the new UI getting back at people or they just don't have an understanding of why the new was bad. The UI we got back it literally the same as the new one in every way other than aesthetic.




