Yeah no doubt im causing sturgia to survive longer and thus have higher tier troops and more cav. Khuzait def needs a look at due to their massive cav advantage, i have no idea what their homeland economic situation is like but i would hope it was the worst of everyone, as Khuzait are a nomadic people (hence all the horses), to compensate for their military power.In my tests in 1.3 campaign average % of cavalry:
Sturgia 12%
WE 15%
SE 17%
NE 16%
Khuzait 40%
This may vary between different players cause many factors can affect it but from my observation they have less % cavalry in army than their neighbours (except Battania which is close to them in this). Biggest problem are Khuzaits. They have big number of HA and cav and they literally chop most Sturgian armies as long as they don't have 4:1 number advantage.
I'm fully avare that it might be just my situation but i still think it's something worth looking into for the devs. Probably best way to lower the odds would be different autoresolve calculation.
Edit:
I need to observe it for longer period to have better examples.
this.Honestly we need a bigger map with more fiefs and more fief types.
Honestly we need a bigger map with more fiefs
it probably isn't (drastic geographic changes are not needed), all they have to do is to either boost the amount of villages and add at least 2 more castles to Sturgia, or, cluster**** their fiefs without the need to change the map layout. Doing so would probably leave some empty void in the map (cluster****ing the fiefs), but, they could always feel said gaps with some extra fiefs. Thing is, that would be the non-optimal solution. Simply allowing Sturgia to have more sources for recruits and grounds for prosperity gain, would definitely fix their issues.If a map change ends up being the best route then i don't mind at all but there are far better ways to balance them.
I still think that the best strategic Kingdom Start is Battania, they simply have the best potential for defense, army recovery, and potential prosperity over all other nations in the game... I seriously have the impression that TW has some bias in favor of Battania tbh, if only their castles and towns looked better (they currently look like ****, but maybe that's just personal taste)They should add Zendar as an ancient Sturgian city or something. Something like Stara Zandora.
But yes, Aserai and Sturgia are too long, to isolated. Some of their city and castle positions make little sense. Like, what strategic position is Nevyansk Castle accomplishing? There's no ships or sea travel, so what's this nonsense about a castle isolated in the middle of Vlandian territory, unconnected to anything?
When it comes to tactics, the Vlandians have more towns, more clustered territory, no enemies on the sea side, and they already surround one Sturgian castle. Raganvad then comes rolling in with 150 guys, gets stomped by 300 Vlandians, and the ball starts rolling.
The aesthetics on battanian towns aren't bad and some of them are setup very well for defence the way the walls overlook the gate etc.I still think that the best strategic Kingdom Start is Battania, they simply have the best potential for defense, army recovery, and potential prosperity over all other nations in the game... I seriously have the impression that TW has some bias in favor of Battania tbh, if only their castles and towns looked better (they currently look like ****, but maybe that's just personal taste)
Khuzait can have economic problems caused by OP Steppe Bandits making a mess of villager activity.Yeah no doubt im causing sturgia to survive longer and thus have higher tier troops and more cav. Khuzait def needs a look at due to their massive cav advantage, i have no idea what their homeland economic situation is like but i would hope it was the worst of everyone, as Khuzait are a nomadic people (hence all the horses), to compensate for their military power.
as I've said "personal taste", my pet peeve with them is how their keeps look (like some fancy cavemen abortion). The towns are okay (civilian constructions, walls, etc.)...The aesthetics on battanian towns aren't bad and some of them are setup very well for defence the way the walls overlook the gate etc.
And yeah its like ive said about sturgia their economy is utter trash and needs fixing before any other tweaks are made.
This. i was surprised this was missing on day 1 of release.They should add sea travel and sea trade and even at sea battles. If they need to change the map to do that, then so be it
as far as I'm aware, it's not gonna happen, at least not anytime soon... It was implied (for the best of knowledge) that if they do that, it'll be far (and I mean FAAAAAAAR) in the future, long past the game has been officially released. I'd bet it'll probably come as some sort of DLCThis. i was surprised this was missing on day 1 of release.