Hi, I don't really like the hair attached to the hats/Berets, I like my own character's hairstyle http://imgur.com/7XCu0qe
granDknight said:1. Muslim and Jewish characters can't acquire the meat, or may have to suffer a drop in piety for every animal they kill. This is due to religious restrictions, as both can only eat meat that has been ritually slaughtered.
Ramidel said:It would be very difficult to represent the religious wars of the 16th-17th centuries in the M&B engine without allowing for mass splits in the existing Christian powers, because the Schmalkaldic War, Thirty Years' War, and French Wars of Religion were civil wars within the Holy Roman Empire and France between Catholics and Protestants.
My suggestions would be as follows (spitballing here):
1. Get rid of Cathars and replace them with Hussites, with mixed troops and early access to firearms. (The Hussite armies scared the yellow piss out of Christendom in the early 1400s.) Also, no Protestants should exist at gamestart.
2. After a scripted event around 1500, Catholic PC nobles in Swadia, Nordic Union, Agonic Order and possibly Kingdom of Rhodoks should receive a preacher in one of their towns, or failing that castles, urging them to start a rebellion and become king. If they don't, then about 30-50 years later, revolts will occur in each of the mentioned kingdoms under a random town-owning lord (failing that, a castle-owning lord).
3. When a Protestant revolt starts, every Catholic lord in the kingdom (including the PC) has the option to switch religion to Protestant and join the rebellion. The rebel kingdom keeps the culture of the nation they split from, but has a new king and a separate religion from Catholicism.
4. An independent Catholic PC will hear about the first Protestant rebellion. At that point, they will have the option to convert for free.