I don't know the future of the game. Whether or not the "single life game mode", aka battle, will come. And in that case, if it will replace skirmish as the favored game mode for competitive. Thus, I placed both battle and skirmish in the title of the thread, just to be sure.
Changing the size would have a number of consequences.
1. The current maps might be either too small or too big.
2. You could have shorter/longer waiting time for a game to start.
3. The potential for stacking grows even stronger. You could have 12 clan members fighting against 12 new people.
4. Clans would need more/less players to field a team for tournaments.
5. There might be more room for specialization within a larger team and vice versa.
6. With more people, coordinated pushes could have increased value. Instead of 6 players catching 2 lone inf alone, it would be 12 versus 2.
7. With more people, the impact of a singular player significantly worse/better than the mean in that game would lessen.
Any thoughts? Would the primary game mode being skirmish or battle affect your vote?
Changing the size would have a number of consequences.
1. The current maps might be either too small or too big.
2. You could have shorter/longer waiting time for a game to start.
3. The potential for stacking grows even stronger. You could have 12 clan members fighting against 12 new people.
4. Clans would need more/less players to field a team for tournaments.
5. There might be more room for specialization within a larger team and vice versa.
6. With more people, coordinated pushes could have increased value. Instead of 6 players catching 2 lone inf alone, it would be 12 versus 2.
7. With more people, the impact of a singular player significantly worse/better than the mean in that game would lessen.
Any thoughts? Would the primary game mode being skirmish or battle affect your vote?