Aenima
Sergeant
In several warband mods I've experienced a lot of in game lag, from the smoothness (or lack thereof) of map models to interaction with NPCs and such, and the typical response is that because so much is happening all over the map the computer struggles to cope with it.
Would introducing a 'fog of war' help reduce this? If only a small area around the player is what's actually visible, would that reduce the lag since the computer doesn't need to process and show everything that's happening all over the map?
Just a thought of mine.
Would introducing a 'fog of war' help reduce this? If only a small area around the player is what's actually visible, would that reduce the lag since the computer doesn't need to process and show everything that's happening all over the map?
Just a thought of mine.