I was just playin Gothic....

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....and i thought it was cool how if you wanted to you could get some raw steel, and make a crude sword one your own

It would be cool to actually MAKE some stuff, like everyone can choose a skill, like people who chose squires ans thier previous job would more than likely become a blacksmith rather than becoming a doctor

In gothic, when i was making my swords, i actually had to select the forge to heat up my raw steel, then take it to the anvil, beat on the steel a bit, then cool it in a water bucket, then take it to the grindstone, and these are all physical actions, not just some lame menu like in morrowind...

My point is if you have the freedom to do your own stuff. Morrowind had this thing where you could repair your weapons, but it was kinda lame, i wanna be able to buy or steal the materials required for whatever job, and have objects needed to build the produck, say if i wanted to make a crude set of plate, i would need sheet metal, a variety of hammers (well in real life anyway...) forge, anvil, water bucket for tempering, etc. etc.

i know people have suggested blacksmiths should repair your armor, and whatnot, but i dont think they mentioned having the freedom to do so themselves

I found gothic to be pleasanty free, like if i saw someone hammering on thier hut, if i had a hammer, i could do it too, if i saw someone grilling some meat with a pan in a cooking fire, i could do so, provided i had the meat, if i saw someone sitting on a log, i could do so, even tho it wasnt fun...

Many say M&B is a freeform game, sure it is, only because it hasnt had all the content added to it, i kinda find it limiting that i cant enter thru some doors, that i can beat the crap out of merchents and take the loot

Sorry for the long post

Ian

P.s. M&B still owns (it r0xx0rz my b0xx0rz)
 
Gothic[12] were superb games, one of the absolutely, very best I ever played (and I played a lot of them). Involving combat requiring timing and tactics, improving weapon skills actually visible on the technique of the main character (!), a huge world to roam, many different things to do, hunting, alchemy, day and night cycles, beautiful graphics - incredible. Only slightly too easy towards the end, but the beginning was splendid!
 
I believe I am one of the few American players of these two great games... I am yet to meet someone in person who has played either one.

But anyway, being able to create items and repair items with your own materials using the Gothic smithing system would be an excellent addition... But please, PLEASE do not add item decay(when the item runs out of 'hitpoints' it disapears). It has been implemented in Starwars: Galaxies and Project Entropia and it RUINED two perfectly good games. It was worse on Project Entropia because it was impossible to play in the first place. It also made no sense whatsoever. Since when does a laser rifle disapear suddenly when it breaks or gets old?
 
Thats a really good idea, but not sure if the game can support it. Cos if you want it to behave realisticly and graphically good, you need a good physics engine like in Half-life 2 (remember the gravity gun?) to support it. But it would boost the game alot, cos now m&b is fun to play, but not truly freeform yet. I want to see more life in the towns, and the freedom to do more stuff. Maybe hunt animals and you got to manually skin them (abit gross though). And one important thing is npc interaction in town. It'll be nice to kill some townsman or stir some trouble being a burglar. Then you can fight the guards and earn a rep or something. Be well remembered, you know?

Yah back to the topic about manual labour. One more thing is that we should be able to set up camp, since after walking like a few hundred mile the troops should get tired. Then when setting up tent, the troops will be fed while assigning watch post. And all this while in the third person mode, so we can have a personal view of events. Of course if you have no party then you'll sit by a small fire with your horse.

I think i said too much. Anyway has anyone checked the graphics of gothic 3? Its unbelievable. Is it really in-game?
 
I tried googleing gothic, and I got some website in german. The download link didn't work either. Can someone tell me an english site and where to download?
 
compfreak said:
I tried googleing gothic, and I got some website in german. The download link didn't work either. Can someone tell me an english site and where to download?

Site
Download

icon_biggrin.gif
 
Do you mean the first Gothic Kniggit? I played that for a long time and really enjoyed it. But I attacked the blacksmith and stole all of his stuff and I felt really mean. I only did that because I never had any money at the time that I wanted to make a sword so I let him teach me about the grinding wheel and all the other stuff and then I turned criminal but I was in prison anyway so it made sense. I bought Gothic 2 but I haven't even installed it yet. I really loved the realistic axe swinging fighting style and the way that the npcs would walk around and cook food and smoke and piss. Oh yeah when you walk into a hut and someone gets outraged, that was great. Much better than Morrowind although I don't like to bash Morrowind too much. It was a worthy game afterall.
 
Kamamura said:
Gothic[12] were superb games, one of the absolutely, very best I ever played (and I played a lot of them). Involving combat requiring timing and tactics, improving weapon skills actually visible on the technique of the main character (!), a huge world to roam, many different things to do, hunting, alchemy, day and night cycles, beautiful graphics - incredible. Only slightly too easy towards the end, but the beginning was splendid!

Seconded.

In my opinion, the only thing Gothic has and M&B doesn't (as of yet), is a great storyline. M&B's world needs more depth asap... i hope that this is going to be adressed in the next versions of the game.
 
Yes, the most remarkable thing on Gothic were the NPCs, I think. They went about their business, slept in the night, cooked food or smoked the weed, practiced with weapons and even patrolled camps and fought monsters. I made a living in the beginning this way - I could pelt animals and remove their teeth to sell them, but I was too weak to hunt. So I lured the wild beasts into attacking me, then run tho the city, the guards killed the animals, I took the loot. Splendid!

Once, I was approached by a mean-looking man telling me that I better pay for protection and no harm comes to me in the city. I refused, and he said okay, we will see. Several days after, two people talked to me and said they wanted to hunt a particularly mean animal and needed help, so , shall we join forces and split the loot? I said yes. We left the city, and my two companions drew weapons and told me that I am in trouble because I did not pay the protection money! I had to run like hell to save my life, I lured those two in the forest and the shadow beast took care of them (strongest animal in the game). It ran after me then, and I in turn lured it into the city, obtaining nice sum for its fur. So much money earned from running like a coward!

But this experience was memorable, I felt really like in a dynamic, free-to-explore world.
 
Ah, Gothic 1 and 2. :grin: Splendid games, both of them.

Seeing M&B is developed by only two people, it's probably a bit farfetched to think it will have the same amount of work done to surroundings,NPC's and their behaviour. But some things could very well be "borrowed", like Kniggit said.

One thing about Gothic i didn't like was (as Kamamura said) the fact that you were so powerful towards the end that the only reason to continue was that you wanted to know how it ended. There was no challenge at all, you could take on any number of enemies with your hands tied behind your back.
M&B has some of this too, i would REALLY!!! like the uberpowerful possibilities to be toned down, a lot. In M&B much of the fighting is fairly realistic and it makes this superhero stuff even more irritating.

As it is now, it's very tough in the beginning (when you're new to the game and are still learning the basics) and then it get easier and easier while you get better and better.
At level 35 there's no need to be catious or be good at fighting or anything, just ride in and start swinging!
 
Harr-the-Ruskie said:
I have heard good things about Gothic 1 & 2.

Will I miss out on anything if I just buy Gothic 2 and not bother with 1 ?

I'd recommend playing both.
The story in Gothic 1 continues in 2, and there's a lot of people and places that you'll recognize if you've played number 1 first.
It's not necessary, there's nothing you "need" to know to be able to play number 2 but...
Some of the fun in Gothic 2 (atleast for me) was just to meet old people from Gothic 1 and revisit old places.
Gothic 1 is getting a bit old, but i'd say it holds is age with great honor! It still feels fresh in my view, and it's a superb game (once you've gotten past that initial "what IS this, how am i supposed to..., how will i..., where is..." and so on that you feel the first hour or two.
 
Yes I didn't like the look of the hero with his creepy rat-tail ponytail but when I figured out how to run and jump and climb it was very fun. Brilliant actually. Lousy manual but truly a great game, maybe in Deutchland they had a good manual but I read some version of English.
 
(without reading the other posts)

Aye. You should be able to do those things in a town.

I love ultima online, because I can be a blacksmith in it.
I mean I loved it until I was killed by some maniac who took my whole platemail I had worked hours and hours for.
 
By the way, I just bought the expansion "Night of the Raven" for Gothic 2.

I was a bit dissapointed that you basically get to play Gothic 2 again, with some added content (new continent, new NPCs, quests, and so on). I have yet to see how much they added.
 
Kamamura said:
By the way, I just bought the expansion "Night of the Raven" for Gothic 2.

I was a bit dissapointed that you basically get to play Gothic 2 again, with some added content (new continent, new NPCs, quests, and so on). I have yet to see how much they added.

I've wanted to do this too, but i'd have to order from Germany, and then downloading fixes to get the text in English and at the end i'll still be playing with German speach (in some occasions).

Are you German, or will you go through all this?

Frankly, i think it's very strange that the publisher haven't released an English version. The fans has been screaming about this for a long, long time!
 
what is gothic 1 & 2? and is that link that was psoted on the first page for the full version or just a demo?
 
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