I really didn't want to be this disappointed

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self entitled nowadays plebs, devs literally said not to buy if you want finished product and they still went for it just to cry now...

This is what annoys me the most. They are complaining they released the game in early access, but don't have the willpower or fortitude to wait until it is done to play. If it was a finished product and all of these issues were present, I understand. It is not finished, they clearly stated it wasn't finished, but they are complaining it is not finished. They could have waited, but chose not too. Oh well, I know that eventually they will all disappear and things will be calm again.
 
My god do you guys read anything from TaleWorlds? This is early access. It IS an modernized Warband, with more features, and most of the major innovative changes are still in the works which they already told us.

You’re a paying customer of an early release developmental project.

And don’t get me wrong, I appreciate people giving feedback on specific things they feel should be fleshed out or seem to be missing but the “8 years for this???” self-entitled **** has to stop. They made it clear the game was unfinished and literally asked people that were concerned with an unfinished product not to buy it.
duuurrrr self entitled hurrr. We payed 40$ for this so of course we're entitled to a game idiot. The gameplay demos we've seen throughout the years weren't representive to the actual game we got. Seeing how they focused on a mutliplayer beta for an entire year, and spent the other 8 years working on the rest of the game, we all figured that the game would be more or less feature complete but a buggy mess. Instead we got a game that isn't even Warband feature complete because only the early game semi works. Midgame is broken and late game is bare bones at best and completed busted at worst. At least it looks pretty
 
It's not a new game. It's not even a full game as they mentioned. It's like the skeleton of what they are building on, sure you can see what it's supposed to be, but it's not there yet. Since you've already bought it, might as well spend energy to make it great yeah?
8 years for a skeleton huh
 
People tend to be idiots. Let them complain. They spend their money despite the fact Talewords said it is EA (and by that it is truly Early Access, with most of the game running except some fleshed out mechanics). Overall combat works, game works, you can play plenty of time on it without problems.

Sure there is a lot of balancing to do (Faction steamroll, Kingdom management, Multiplayer which is just a simple matchmaking s*** with classes no one is interested in). But still. Game works.
If you guys have complaints, try to be the most friendly and give interesting feedback instead of complaining about an Early Access game which is all the point of being unfinished but playable.
 
[QUOTE = "Benisfug, publicación: 9277942, miembro: 462569"]
8 años para un esqueleto eh
[/CITAR]

¿8 años? ¿Eres de los que creen que este juego se ha desarrollado durante 8 años? Este juego, el que vemos en el EA tiene como máximo 4 años, tuvieron que hacerlo desde 0. Deja de quejarte de las cosas que son normales en un ACCESO TEMPRANO. Cuando el juego se lanza en 6 meses o un año, si quieres escribir todo eso, pero por ahora no escribas cosas como si el juego estuviera 100% completo
 
There's so many white knights in this tread that, instead of discussing, are simply attacking the OP with vague and weak points :grin:
Despite of being in Early Access I really do not believe that the game will change much from what it is if after so many years of development it isn't...well..anything. It's completelty emtpy and i mean it. I simply don't buy the whole "we didn't do anything so far but we will quickly do everything now!"
 
There's so many white knights in this tread that, instead of discussing, are simply attacking the OP with vague and weak points :grin:
Despite of being in Early Access I really do not believe that the game will change much from what it is if after so many years of development it isn't...well..anything. It's completelty emtpy and i mean it. I simply don't buy the whole "we didn't do anything so far but we will quickly do everything now!"
And yet I know you are gonna spend a couple hundreds of hours on this.

Even if this turns out to be complete **** and they don't improve anything (obviously they will) the mods will do it. 100% chance it's going to be worth it by the end of the beta and triple worth it when mods come out.
 
8 years for a skeleton huh

I'm just gonna re-post the detailed version since you seem like you need it explained.

They haven't been making the game for that long, most of that time was redeveloping the entire engine. They tested the waters with the viking conquest expansion but they were too limited by the engine. For normally staffed AAA game WITH a pre-built engine it will take usually 3-5+ years to make a game barring any insane working conditions (rockstar). Without an engine it can take a minimum of 4 (very rare) to much longer, again with a normally staffed team. Talesworld has about 70 people in total, this includes people who don't even develop the games, for comparison rockstar has 2000+. It's not about white knighting. You all can't seem to grasp the reality of the situation and insist and demand things like ****ing children and it's incessant.
 
7 years of development and it simply feels like a graphical update from the first M&B.
I really, really wish I could fathom what the devs spent their time on.
Sure, the graphical upgrade is nice but hardly AAA.

Let me list a few reasons for my disappointment:
- Combat is clunky and lackluster. While this was true for the older games I'm sure most of us expected some innovation on this front.
- The menu-based system for commanding troops is cumbersome - again, I expected this to be improved.
- Gameplay-wise it feels like very little was improved upon from the original games. This feels more like a new map with some mods.
- Which brings me to the cost. Why on earth would you charge so much for a title that is in all respects simply v1.5 of your original game?

Minor complaints:
- Certain cities/towns have no ambient sounds making them rather lifeless.
- Town/City NPC's are as cookie cutter as you can get...and not in a good way.
- The Character Creator doesn't seem nearly as inspired and versatile as they lead us to believe during previous gameplay demos.

Again 7 years? As a fan and a paying customer I truly believe the community deserves some insight into how so much time could have been wasted on something that you had almost the entire blueprint for already? Don't get me wrong, I will still play and enjoy this game...but no more than the previous one as it is in many ways the same product and certainly not what anyone would have expected nearly a decade later.


You lose the right to complain when you post claims in ignorance. Willful or otherwise.

"7 years of Development". They had to restart, about 3 years in, due to game engine restrictions. Where they REBUILT an entirely new engine. I can say that for sure, they did this once. But to the best of my knowledge they had to restart the ENTIRE game TWICE due to elements like this.

So no, it's not a game that's been "7 Years in Development". It's a project that has been Started, Scrapped, Restarted, multiple times in a 7 year span. Now I'm not familiar with coding at all, but I imagine learning a new game engine takes time. A lot of it. It also requires different coding. Hence why most Developers stick with Unreal or Frostbite, or whatever. They don't just jump from C++ to Linux to whatever other types of coding there may be.

A Better analogy is that you can't just expect a Mechanic to know all the design tricks of a Volkswagon, when they specialize on Toyotas. The general repairs and work arounds might be the same, but the vehicles are vastly different under the hood in design.

Combat is "Clunky" is objective. The physics are more real than the original, so positioning is more important. The Shield bash and kick are more responsive. Having mastered games like For Honor, I'm not quite sure how one would apply a "Complex" combat system like that to massive battles. Hell, For Honor lags on games with 8 players and 50 ish AI units and the AI soldiers (not heros) are braindead and only do singular attack swings.

My only complaint with combat is that the AI just swarms. So it's almost impossible to fight anything more than 1v1 because they just constantly swing. But while that is a complaint, realistically that is what untrained barbarian hordes WOULD do. They'd just do a better job to surround you, rather than swarm from the front. Again I don't code, so I don't know the complexity of it, but it's a Warlord game, you really shouldn't be trying to 1v100 Armies on foot. Though I'm sure players more skilled than me can figure it out.

The tactics menu is fine. You just need some time to memorize it so that you don't have to sift through it. Saying it's cumbersome is like saying hotkeys in StarCraft are cumbersome because you're too lazy to learn them, but the pro players have them mastered.

Literally all of your minor complaints were pre-addressed. They openly stated that a lot of town features would be missing/have place holders. I'm sure that as the bugs are ironed out, more customization options will be added, and if not, then you can complain.

As it stands I've already sunk 20+ Hours into the game (Yay Quarantine) and have had much fun, despite the bugs, graphical errors, and oddities that happen. I've yet to have a single crash in those 20+ hours. Not one, though I'm sure others have, but many things complained about like the Sea raider hide out crash have been fixed in under a day since release.

It's Early Access. You had a full warning of what you were buying. The "7 Years" excuse doesn't fly because again, they didn't spend 7 straight years designing what we have. Probably more like 2-3.
 
Well well well.
First of all I am surprised of all these ladies’icons of recruits talking as they played warbands for the past ten years... or you are the dev team members in disguise or I have no idea of who you can be...
Anyway, talking about the game:
The scenes of the cities are very good, I know more variety will come and that point in my opininion is a good achievement.
The map looks good too and the UI is player friendly. That is another succes.
The ai is still to be deeply checked by me, I mean the decision of ai in battles and in campaign, so I can’t express an opinion on that.
The combact animation is less than what I expected. Much less. I am not talking about the player finding it difficult to hit from horseback, thing that can be easily fixed, but the overall set of hits and animations which are more or less the same of warband (apart from death animations which look great). I expected the dev made a number of possible choices of hits for the player at least, maybe also a couple of combination to give special hits with special animation. If for all the NPC it may be engine consuming, they can make them only for the player, which is the only character in the game who must have fun.

I believe that all the things related to kngdom making will come with updates, so I am not worried about that.
As it is now the game looks promising but quite ripetitive in the gameplay. I thought that such a great team would have made more in ten years of development... maybe it would have been wiser to join the community ideas earlier, but I am optimist about the final result, maybe it will take an year but it will come.
 
Love all the strawmen in the thread. "if you're unhappy an EA game isn't finished, u dum lol!"

I don't think ANYONE is unhappy there are some bugs in the game and it needs work, right? It seems most people are complaining about core features. Many of which the Beta testers BEGGED the Devs to fix, for MONTHS. Why isn't there a dueling mode like in Warband? It would've been effortless to add in, and have made testing 10,000 times easier, and it is in high demand. There are many reasonable arguments the combat has gotten worse, with weird delays to your attacks.

But if the truth is against you, strawman the people you're arguing with.

I’ll say it again. TaleWorlds clearly said that this is early access, to expect a ton of bugs and issues as well as lack of polish and were one of the few companies to do so and tell people not to buy and instead to wait if they’re not ok with it. Ask 40$ on a game that you can literally put in thousands of hours in is a lot? Call of Duty is 60 for 6 hour campaign.
You can play solitaire for infinite time, for free... so this is a really terrible deal, if your goal was to just waste time. I wouldn't buy CoD for $60. Buying this game now is a good investment, as the price is likely to go up at the full release. I did NOT expect all the numerous problems in the Single Player and Multiplayer that exist, needless as they are to any length of game development.
Mostly, I can be fine and patient with developers... but I really dislike people who try to silence feedback by saying, "It's early access, no complaining allowed."
 
Love all the strawmen in the thread. "if you're unhappy an EA game isn't finished, u dum lol!"

I don't think ANYONE is unhappy there are some bugs in the game and it needs work, right? It seems most people are complaining about core features. Many of which the Beta testers BEGGED the Devs to fix, for MONTHS. Why isn't there a dueling mode like in Warband? It would've been effortless to add in, and have made testing 10,000 times easier, and it is in high demand. There are many reasonable arguments the combat has gotten worse, with weird delays to your attacks.

But if the truth is against you, strawman the people you're arguing with.


You can play solitaire for infinite time, for free... so this is a really terrible deal, if your goal was to just waste time. I wouldn't buy CoD for $60. Buying this game now is a good investment, as the price is likely to go up at the full release. I did NOT expect all the numerous problems in the Single Player and Multiplayer that exist, needless as they are to any length of game development.
Mostly, I can be fine and patient with developers... but I really dislike people who try to silence feedback by saying, "It's early access, no complaining allowed."


Most people aren't saying feedback isn't allowed. The push back is for people not being constructive, just *****ing in general, which is just as bad as strawmanning.
 
I am very aware of the meaning of Early Access. My complaint isn't about bugs or incomplete features. My complaint is about missing or ill-conceived CORE features. You may have missed the part that points out 7-years of development. THIS game does not reflect that kind of development cycle. You are welcome to "White-Knight" this as much as you like but ultimately the end--result speaks for itself.

The dev team said they would be focusing on bug fixing and balancing as well as making each location unique over the next year. I would be very interested in ANY article you have that proves that they will be implementing or critically overhauling CORE features over the next year.
"I understand it's EA!!! But it's missing features!!!"

Okay buddy whatever.
 
Most people aren't saying feedback isn't allowed. The push back is for people not being constructive, just *****ing in general, which is just as bad as strawmanning.
How is it just as bad as strawmanning? And are you saying you're OK with the people who ARE saying feedback isn't allowed? Otherwise, this wouldn't be an answer to what I wrote.

Like you said in a previous thread, people who come to complain about the whiners on either/both sides are just as bad as the whiners (whining about whining, the most pitiful of sports).
 
How is it just as bad as strawmanning? And are you saying you're OK with the people who ARE saying feedback isn't allowed? Otherwise, this wouldn't be an answer to what I wrote.

Like you said in a previous thread, people who come to complain about the whiners on either/both sides are just as bad as the whiners (whining about whining, the most pitiful of sports).

I'm saying whining with no suggestions, or feedback is just as annoying and stupid as straw manning. Go ahead and critique all you like, just have a point. People *****ing about people *****ing is indeed pointless, but asking for people to stay on topic and give good feedback instead of whining is in-itself constructive.
 
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