Sure thing. But just to be clear, the Game Saves folder I mentioned is the one you'd need to back up if you wanted to get your saves back after reinstalling. I think the idea that
Kulgrinda Košmarjus suggested
"deleting the mount ant blade folder in the documents and reinstall the game" would be worth trying if nothing else works.
Anyway here are my copies of the config files you seem to be missing, you can paste these into a text editor and then save them in the config folder (under the name I place above each file) to see if the game behaves differently.
BannerlordConfig.txt
Spoiler: BannerlordConfig.txt
Language=English
AttackDirectionControl=2
DefendDirectionControl=0
NumberOfCorpses=3
ShowBlood=True
DisplayAttackDirection=True
DisplayTargetingReticule=True
ForceVSyncInMenus=True
BattleSize=700
FirstPersonFov=65
CombatCameraDistance=1
TurnCameraWithHorseInFirstPerson=2
ShowBannersOnFriendlyTroops=True
ReportDamage=True
ReportShotDifficulty=True
ReportCasualties=True
ReportExperience=True
EnableDamageTakenVisuals=True
EnableVerticalAimCorrection=True
BannerlordGameKeys.xml
Spoiler: BannerlordGameKeys.xml
<?xml version="1.0" encoding="UTF-8"?>
<HotKeyCategories>
<HotKeyCategory name="BoardGameHotkeyCategory">
<HotKey>
<Id>BoardGamePawnSelect</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>BoardGamePawnDeselect</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>BoardGameDragPreview</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="ChatLogHotKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>InitiateAllChat</Id>
<Keys>
<Key>T</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InitiateTeamChat</Id>
<Keys>
<Key>Y</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FinalizeChat</Id>
<Keys>
<Key>Enter</Key>
<Key>NumpadEnter</Key>
</Keys>
</HotKey>
<HotKey>
<Id>InspectMessages</Id>
<Keys>
<Key>Enter</Key>
<Key>NumpadEnter</Key>
</Keys>
</HotKey>
<HotKey>
<Id>CycleChatTypes</Id>
<Keys>
<Key>Tab</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="CombatHotKeyCategory">
<GameKey>
<Id>Up</Id>
<Keys>
<Key>Up</Key>
<ControllerKey>ControllerLStickUp</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Down</Id>
<Keys>
<Key>Down</Key>
<ControllerKey>ControllerLStickDown</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Left</Id>
<Keys>
<Key>Left</Key>
<ControllerKey>ControllerLStickLeft</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Right</Id>
<Keys>
<Key>Right</Key>
<ControllerKey>ControllerLStickRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>ShowIndicators</Id>
<Keys>
<Key>LeftControl</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Attack</Id>
<Keys>
<Key>LeftMouseButton</Key>
<ControllerKey>ControllerRTrigger</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Defend</Id>
<Keys>
<Key>RightMouseButton</Key>
<ControllerKey>ControllerLTrigger</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>EquipPrimaryWeapon</Id>
<Keys>
<Key>MouseScrollUp</Key>
<ControllerKey>ControllerLRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>EquipSecondaryWeapon</Id>
<Keys>
<Key>MouseScrollDown</Key>
<ControllerKey>ControllerLLeft</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Action</Id>
<Keys>
<Key>End</Key>
<ControllerKey>ControllerRUp</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Jump</Id>
<Keys>
<Key>RightShift</Key>
<ControllerKey>ControllerRDown</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Crouch</Id>
<Keys>
<Key>RightControl</Key>
<ControllerKey>ControllerRLeft</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Kick</Id>
<Keys>
<Key>Numpad1</Key>
<ControllerKey>ControllerRBumper</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>ToggleWeaponMode</Id>
<Keys>
<Key>X</Key>
<ControllerKey>ControllerLUp</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>EquipWeapon1</Id>
<Keys>
<Key>Insert</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EquipWeapon2</Id>
<Keys>
<Key>Home</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EquipWeapon3</Id>
<Keys>
<Key>PageUp</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EquipWeapon4</Id>
<Keys>
<Key>Delete</Key>
</Keys>
</GameKey>
<GameKey>
<Id>DropWeapon</Id>
<Keys>
<Key>G</Key>
<ControllerKey>ControllerLDown</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>SheathWeapon</Id>
<Keys>
<Key>BackSlash</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Zoom</Id>
<Keys>
<Key>Numpad0</Key>
<ControllerKey>ControllerRThumb</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>ViewCharacter</Id>
<Keys>
<Key>Extended</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CameraToggle</Id>
<Keys>
<Key>R</Key>
<ControllerKey>ControllerLThumb</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>MissionScreenHotkeyCameraZoomIn</Id>
<Keys>
<Key>NumpadPlus</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MissionScreenHotkeyCameraZoomOut</Id>
<Keys>
<Key>NumpadMinus</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ToggleWalkMode</Id>
<Keys>
<Key>CapsLock</Key>
</Keys>
</GameKey>
<GameAxisKey>
<Id>MovementAxisX</Id>
<Keys>
<PositiveKey>Right</PositiveKey>
<NegativeKey>Left</NegativeKey>
<AxisKey>ControllerLStick</AxisKey>
</Keys>
</GameAxisKey>
<GameAxisKey>
<Id>MovementAxisY</Id>
<Keys>
<PositiveKey>Up</PositiveKey>
<NegativeKey>Down</NegativeKey>
<AxisKey>ControllerLStick</AxisKey>
</Keys>
</GameAxisKey>
<GameAxisKey>
<Id>CameraAxisX</Id>
<Keys>
<PositiveKey>None</PositiveKey>
<NegativeKey>None</NegativeKey>
<AxisKey>ControllerRStick</AxisKey>
</Keys>
</GameAxisKey>
<GameAxisKey>
<Id>CameraAxisY</Id>
<Keys>
<PositiveKey>None</PositiveKey>
<NegativeKey>None</NegativeKey>
<AxisKey>ControllerRStick</AxisKey>
</Keys>
</GameAxisKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>DeploymentCameraIsActive</Id>
<Keys>
<Key>MiddleMouseButton</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="CraftingHotkeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>BannerWindow</Id>
<Keys>
<Key>B</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CharacterWindow</Id>
<Keys>
<Key>C</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InventoryWindow</Id>
<Keys>
<Key>I</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EncyclopediaWindow</Id>
<Keys>
<Key>N</Key>
<ControllerKey>ControllerLOption</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>KingdomWindow</Id>
<Keys>
<Key>K</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ClanWindow</Id>
<Keys>
<Key>L</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuestsWindow</Id>
<Keys>
<Key>J</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyWindow</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>FacegenWindow</Id>
<Keys>
<Key>V</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FiveStackModifier</Id>
<Keys>
<Key>LeftShift</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Ascend</Id>
<Keys>
<Key>MiddleMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Rotate</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Zoom</Id>
<Keys>
<Key>RightMouseButton</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="FaceGenHotkeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>BannerWindow</Id>
<Keys>
<Key>B</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CharacterWindow</Id>
<Keys>
<Key>C</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InventoryWindow</Id>
<Keys>
<Key>I</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EncyclopediaWindow</Id>
<Keys>
<Key>N</Key>
<ControllerKey>ControllerLOption</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>KingdomWindow</Id>
<Keys>
<Key>K</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ClanWindow</Id>
<Keys>
<Key>L</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuestsWindow</Id>
<Keys>
<Key>J</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyWindow</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>FacegenWindow</Id>
<Keys>
<Key>V</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FiveStackModifier</Id>
<Keys>
<Key>LeftShift</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Ascend</Id>
<Keys>
<Key>MiddleMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>CancelAscend</Id>
<Keys>
<Key>MiddleMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Rotate</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>CancelRotate</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Zoom</Id>
<Keys>
<Key>RightMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>CancelZoom</Id>
<Keys>
<Key>RightMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Copy</Id>
<Keys>
<Key>C</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Paste</Id>
<Keys>
<Key>V</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="GenericCampaignPanelsGameKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>BannerWindow</Id>
<Keys>
<Key>B</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CharacterWindow</Id>
<Keys>
<Key>C</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InventoryWindow</Id>
<Keys>
<Key>I</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EncyclopediaWindow</Id>
<Keys>
<Key>N</Key>
<ControllerKey>ControllerLOption</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>KingdomWindow</Id>
<Keys>
<Key>K</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ClanWindow</Id>
<Keys>
<Key>L</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuestsWindow</Id>
<Keys>
<Key>J</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyWindow</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>FacegenWindow</Id>
<Keys>
<Key>V</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FiveStackModifier</Id>
<Keys>
<Key>LeftShift</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="GenericPanelGameKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="InventoryHotKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>BannerWindow</Id>
<Keys>
<Key>B</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CharacterWindow</Id>
<Keys>
<Key>C</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InventoryWindow</Id>
<Keys>
<Key>I</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EncyclopediaWindow</Id>
<Keys>
<Key>N</Key>
<ControllerKey>ControllerLOption</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>KingdomWindow</Id>
<Keys>
<Key>K</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ClanWindow</Id>
<Keys>
<Key>L</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuestsWindow</Id>
<Keys>
<Key>J</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyWindow</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>FacegenWindow</Id>
<Keys>
<Key>V</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FiveStackModifier</Id>
<Keys>
<Key>LeftShift</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SwitchAlternative</Id>
<Keys>
<Key>LeftAlt</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="PartyHotKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>BannerWindow</Id>
<Keys>
<Key>B</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CharacterWindow</Id>
<Keys>
<Key>C</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InventoryWindow</Id>
<Keys>
<Key>I</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EncyclopediaWindow</Id>
<Keys>
<Key>N</Key>
<ControllerKey>ControllerLOption</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>KingdomWindow</Id>
<Keys>
<Key>K</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ClanWindow</Id>
<Keys>
<Key>L</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuestsWindow</Id>
<Keys>
<Key>J</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyWindow</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>FacegenWindow</Id>
<Keys>
<Key>V</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FiveStackModifier</Id>
<Keys>
<Key>LeftShift</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="MapHotKeyCategory">
<GameKey>
<Id>Up</Id>
<Keys>
<Key>Up</Key>
<ControllerKey>ControllerLStickUp</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Down</Id>
<Keys>
<Key>Down</Key>
<ControllerKey>ControllerLStickDown</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Left</Id>
<Keys>
<Key>Left</Key>
<ControllerKey>ControllerLStickLeft</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Right</Id>
<Keys>
<Key>Right</Key>
<ControllerKey>ControllerLStickRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>ShowIndicators</Id>
<Keys>
<Key>LeftControl</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyMoveUp</Id>
<Keys>
<Key>Up</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyMoveDown</Id>
<Keys>
<Key>Down</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyMoveRight</Id>
<Keys>
<Key>Right</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyMoveLeft</Id>
<Keys>
<Key>Left</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuickSave</Id>
<Keys>
<Key>F5</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapFastMove</Id>
<Keys>
<Key>RightShift</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapZoomIn</Id>
<Keys>
<Key>MouseScrollUp</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapZoomOut</Id>
<Keys>
<Key>MouseScrollDown</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapTimeStop</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapTimeNormal</Id>
<Keys>
<Key>R</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapTimeFastForward</Id>
<Keys>
<Key>F</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapTimeTogglePause</Id>
<Keys>
<Key>Space</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameAxisKey>
<Id>CameraAxisX</Id>
<Keys>
<PositiveKey>None</PositiveKey>
<NegativeKey>None</NegativeKey>
<AxisKey>ControllerRStick</AxisKey>
</Keys>
</GameAxisKey>
<GameAxisKey>
<Id>CameraAxisY</Id>
<Keys>
<PositiveKey>None</PositiveKey>
<NegativeKey>None</NegativeKey>
<AxisKey>ControllerRStick</AxisKey>
</Keys>
</GameAxisKey>
<HotKey>
<Id>MapCameraFollowMode</Id>
<Keys>
<Key>ControllerLThumb</Key>
</Keys>
</HotKey>
<HotKey>
<Id>MapClick</Id>
<Keys>
<Key>LeftMouseButton</Key>
<Key>ControllerRDown</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="MissionOrderHotkeyCategory">
<GameKey>
<Id>ViewOrders</Id>
<Keys>
<Key>BackSpace</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder1</Id>
<Keys>
<Key>F1</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder2</Id>
<Keys>
<Key>F2</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder3</Id>
<Keys>
<Key>F3</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder4</Id>
<Keys>
<Key>F4</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder5</Id>
<Keys>
<Key>F5</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder6</Id>
<Keys>
<Key>F6</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder7</Id>
<Keys>
<Key>F7</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder8</Id>
<Keys>
<Key>F8</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrderReturn</Id>
<Keys>
<Key>F9</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EveryoneHear</Id>
<Keys>
<Key>D0</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group0Hear</Id>
<Keys>
<Key>D1</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group1Hear</Id>
<Keys>
<Key>D2</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group2Hear</Id>
<Keys>
<Key>D3</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group3Hear</Id>
<Keys>
<Key>D4</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group4Hear</Id>
<Keys>
<Key>D5</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group5Hear</Id>
<Keys>
<Key>D6</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group6Hear</Id>
<Keys>
<Key>D7</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group7Hear</Id>
<Keys>
<Key>D8</Key>
</Keys>
</GameKey>
</HotKeyCategory>
<HotKeyCategory name="MultiplayerHotkeyCategory">
<HotKey>
<Id>StoreCameraPosition1</Id>
<Keys>
<Key>Minus</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition2</Id>
<Keys>
<Key>Equals</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition3</Id>
<Keys>
<Key>BackSpace</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition4</Id>
<Keys>
<Key>Tab</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition5</Id>
<Keys>
<Key>Q</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition6</Id>
<Keys>
<Key>W</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition7</Id>
<Keys>
<Key>E</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition8</Id>
<Keys>
<Key>R</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition9</Id>
<Keys>
<Key>T</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition1</Id>
<Keys>
<Key>Minus</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition2</Id>
<Keys>
<Key>Equals</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition3</Id>
<Keys>
<Key>BackSpace</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition4</Id>
<Keys>
<Key>Tab</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition5</Id>
<Keys>
<Key>Q</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition6</Id>
<Keys>
<Key>W</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition7</Id>
<Keys>
<Key>E</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition8</Id>
<Keys>
<Key>R</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition9</Id>
<Keys>
<Key>T</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="MPScoreboardHotKeyCategory">
<HotKey>
<Id>Show</Id>
<Keys>
<Key>Tab</Key>
<Key>ControllerRRight</Key>
</Keys>
</HotKey>
<HotKey>
<Id>ShowMouse</Id>
<Keys>
<Key>MiddleMouseButton</Key>
<Key>ControllerLOption</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="SPScoreboardHotKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<HotKey>
<Id>Play</Id>
<Keys>
<Key>D1</Key>
<Key>ControllerRLeft</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FastForward</Id>
<Keys>
<Key>D2</Key>
<Key>ControllerRUp</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Quit</Id>
<Keys>
<Key>F</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>MenuShowContextMenu</Id>
<Keys>
<Key>RightMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>ShowMouse</Id>
<Keys>
<Key>MiddleMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>HoldShow</Id>
<Keys>
<Key>Tab</Key>
<Key>ControllerRRight</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="TownManagementHotkeyCategory">
<GameKey>
<Id>Up</Id>
<Keys>
<Key>Up</Key>
<ControllerKey>ControllerLStickUp</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Down</Id>
<Keys>
<Key>Down</Key>
<ControllerKey>ControllerLStickDown</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Left</Id>
<Keys>
<Key>Left</Key>
<ControllerKey>ControllerLStickLeft</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Right</Id>
<Keys>
<Key>Right</Key>
<ControllerKey>ControllerLStickRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>ShowIndicators</Id>
<Keys>
<Key>LeftControl</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="ConversationHotKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>ContinueKey</Id>
<Keys>
<Key>Space</Key>
<Key>Enter</Key>
<Key>NumpadEnter</Key>
<Key>ControllerRDown</Key>
</Keys>
</HotKey>
<HotKey>
<Id>ContinueClick</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
</HotKeyCategory>
</HotKeyCategories>
engine_config.txt
Spoiler: engine_config.txt
number_of_ragdolls = 3
max_simultaneous_sound_event_count = 1
invert_mouse = 1
foliage_quality = 2
decal_quality = 3
texture_filtering = 4
graphics_adapter = 0
first_time = 0
brightness_calibrated = 2
texture_budget = 3
texture_quality = 2
show_framerate = 0
max_framerate = 74
cheat_mode = 0
water_quality = 2
display_width = 2560
display_height = 1440
display_mode = 2
selected_monitor = 0
force_vsync = 0
enable_cloth_simulation = 1
enable_flora_sway = 1
shader_quality = 2
postfx_dof = 1
postfx_sssss = 1
postfx_ssr = 1
postfx_bloom = 1
postfx_sunshafts = 1
postfx_streaks = 0
postfx_hexagon_vignette = 0
postfx_vignette = 0
postfx_grain = 1
postfx_lens_flares = 0
postfx_chromatic_aberration = 0
postfx_motion_blur = 1
tesselation = 1
particle_quality = 2
particle_detail = 2
terrain_quality = 2
shadowmap_type = 1
shadowmap_filtering = 1
shadowmap_resolution = 1
disable_sound = 0
sound_device = 0
sound_output = 2
resolution_scale = 100
enable_dynamic_resolution_scale = 0
dynamic_resolution_fps_target = 60
lighting_quality = 2
antialiasing_technique = 0
environment_detail = 3
character_detail = 3
safely_exited = 1
enable_controller_vibration = 1
weapon_trail_amount = 0.5000
display_refresh_rate = 60.0000
master_volume = 0.1712
music_volume = 1.0000
sound_volume = 1.0000
mouse_sensitivity_coefficient = 0.6450
gamma = 2.2000
sharpen_amount = 0.0000
control_mouse_movement_y_scale = 1.0009
control_mouse_movement_max_accumulation = 40.0000
control_mouse_movement_accumulation_decay_speed = 100.0000
brightness = 0.0000
brightness_min = 0.0060
brightness_max = 1.0000
exposure_compensation = 0.0081
antialiasing_technique = 0
occlusion_technique = 1