I need help

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how can I do this so my saves don't perish?
The save files are in "Game Saves\Native" within that same folder, make safe copies of these files first and restore them afterward. Bear in mind that saves are not guaranteed to keep working across Bannerlord updates, so willingness to restart anyway is pretty much required at the moment in any case.
 
The save files are in "Game Saves\Native" within that same folder, make safe copies of these files first and restore them afterward. Bear in mind that saves are not guaranteed to keep working across Bannerlord updates, so willingness to restart anyway is pretty much required at the moment in any case.

Does't help

Can you send me those files manually?

Maybe I put them in the folder, and they start operating with the game
 
Sure thing. But just to be clear, the Game Saves folder I mentioned is the one you'd need to back up if you wanted to get your saves back after reinstalling. I think the idea that Kulgrinda Košmarjus suggested "deleting the mount ant blade folder in the documents and reinstall the game" would be worth trying if nothing else works.

Anyway here are my copies of the config files you seem to be missing, you can paste these into a text editor and then save them in the config folder (under the name I place above each file) to see if the game behaves differently.

BannerlordConfig.txt
Language=English
AttackDirectionControl=2
DefendDirectionControl=0
NumberOfCorpses=3
ShowBlood=True
DisplayAttackDirection=True
DisplayTargetingReticule=True
ForceVSyncInMenus=True
BattleSize=700
FirstPersonFov=65
CombatCameraDistance=1
TurnCameraWithHorseInFirstPerson=2
ShowBannersOnFriendlyTroops=True
ReportDamage=True
ReportShotDifficulty=True
ReportCasualties=True
ReportExperience=True
EnableDamageTakenVisuals=True
EnableVerticalAimCorrection=True

BannerlordGameKeys.xml
<?xml version="1.0" encoding="UTF-8"?>
<HotKeyCategories>
<HotKeyCategory name="BoardGameHotkeyCategory">
<HotKey>
<Id>BoardGamePawnSelect</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>BoardGamePawnDeselect</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>BoardGameDragPreview</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="ChatLogHotKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>InitiateAllChat</Id>
<Keys>
<Key>T</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InitiateTeamChat</Id>
<Keys>
<Key>Y</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FinalizeChat</Id>
<Keys>
<Key>Enter</Key>
<Key>NumpadEnter</Key>
</Keys>
</HotKey>
<HotKey>
<Id>InspectMessages</Id>
<Keys>
<Key>Enter</Key>
<Key>NumpadEnter</Key>
</Keys>
</HotKey>
<HotKey>
<Id>CycleChatTypes</Id>
<Keys>
<Key>Tab</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="CombatHotKeyCategory">
<GameKey>
<Id>Up</Id>
<Keys>
<Key>Up</Key>
<ControllerKey>ControllerLStickUp</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Down</Id>
<Keys>
<Key>Down</Key>
<ControllerKey>ControllerLStickDown</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Left</Id>
<Keys>
<Key>Left</Key>
<ControllerKey>ControllerLStickLeft</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Right</Id>
<Keys>
<Key>Right</Key>
<ControllerKey>ControllerLStickRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>ShowIndicators</Id>
<Keys>
<Key>LeftControl</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Attack</Id>
<Keys>
<Key>LeftMouseButton</Key>
<ControllerKey>ControllerRTrigger</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Defend</Id>
<Keys>
<Key>RightMouseButton</Key>
<ControllerKey>ControllerLTrigger</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>EquipPrimaryWeapon</Id>
<Keys>
<Key>MouseScrollUp</Key>
<ControllerKey>ControllerLRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>EquipSecondaryWeapon</Id>
<Keys>
<Key>MouseScrollDown</Key>
<ControllerKey>ControllerLLeft</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Action</Id>
<Keys>
<Key>End</Key>
<ControllerKey>ControllerRUp</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Jump</Id>
<Keys>
<Key>RightShift</Key>
<ControllerKey>ControllerRDown</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Crouch</Id>
<Keys>
<Key>RightControl</Key>
<ControllerKey>ControllerRLeft</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Kick</Id>
<Keys>
<Key>Numpad1</Key>
<ControllerKey>ControllerRBumper</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>ToggleWeaponMode</Id>
<Keys>
<Key>X</Key>
<ControllerKey>ControllerLUp</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>EquipWeapon1</Id>
<Keys>
<Key>Insert</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EquipWeapon2</Id>
<Keys>
<Key>Home</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EquipWeapon3</Id>
<Keys>
<Key>PageUp</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EquipWeapon4</Id>
<Keys>
<Key>Delete</Key>
</Keys>
</GameKey>
<GameKey>
<Id>DropWeapon</Id>
<Keys>
<Key>G</Key>
<ControllerKey>ControllerLDown</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>SheathWeapon</Id>
<Keys>
<Key>BackSlash</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Zoom</Id>
<Keys>
<Key>Numpad0</Key>
<ControllerKey>ControllerRThumb</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>ViewCharacter</Id>
<Keys>
<Key>Extended</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CameraToggle</Id>
<Keys>
<Key>R</Key>
<ControllerKey>ControllerLThumb</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>MissionScreenHotkeyCameraZoomIn</Id>
<Keys>
<Key>NumpadPlus</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MissionScreenHotkeyCameraZoomOut</Id>
<Keys>
<Key>NumpadMinus</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ToggleWalkMode</Id>
<Keys>
<Key>CapsLock</Key>
</Keys>
</GameKey>
<GameAxisKey>
<Id>MovementAxisX</Id>
<Keys>
<PositiveKey>Right</PositiveKey>
<NegativeKey>Left</NegativeKey>
<AxisKey>ControllerLStick</AxisKey>
</Keys>
</GameAxisKey>
<GameAxisKey>
<Id>MovementAxisY</Id>
<Keys>
<PositiveKey>Up</PositiveKey>
<NegativeKey>Down</NegativeKey>
<AxisKey>ControllerLStick</AxisKey>
</Keys>
</GameAxisKey>
<GameAxisKey>
<Id>CameraAxisX</Id>
<Keys>
<PositiveKey>None</PositiveKey>
<NegativeKey>None</NegativeKey>
<AxisKey>ControllerRStick</AxisKey>
</Keys>
</GameAxisKey>
<GameAxisKey>
<Id>CameraAxisY</Id>
<Keys>
<PositiveKey>None</PositiveKey>
<NegativeKey>None</NegativeKey>
<AxisKey>ControllerRStick</AxisKey>
</Keys>
</GameAxisKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>DeploymentCameraIsActive</Id>
<Keys>
<Key>MiddleMouseButton</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="CraftingHotkeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>BannerWindow</Id>
<Keys>
<Key>B</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CharacterWindow</Id>
<Keys>
<Key>C</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InventoryWindow</Id>
<Keys>
<Key>I</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EncyclopediaWindow</Id>
<Keys>
<Key>N</Key>
<ControllerKey>ControllerLOption</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>KingdomWindow</Id>
<Keys>
<Key>K</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ClanWindow</Id>
<Keys>
<Key>L</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuestsWindow</Id>
<Keys>
<Key>J</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyWindow</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>FacegenWindow</Id>
<Keys>
<Key>V</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FiveStackModifier</Id>
<Keys>
<Key>LeftShift</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Ascend</Id>
<Keys>
<Key>MiddleMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Rotate</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Zoom</Id>
<Keys>
<Key>RightMouseButton</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="FaceGenHotkeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>BannerWindow</Id>
<Keys>
<Key>B</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CharacterWindow</Id>
<Keys>
<Key>C</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InventoryWindow</Id>
<Keys>
<Key>I</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EncyclopediaWindow</Id>
<Keys>
<Key>N</Key>
<ControllerKey>ControllerLOption</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>KingdomWindow</Id>
<Keys>
<Key>K</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ClanWindow</Id>
<Keys>
<Key>L</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuestsWindow</Id>
<Keys>
<Key>J</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyWindow</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>FacegenWindow</Id>
<Keys>
<Key>V</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FiveStackModifier</Id>
<Keys>
<Key>LeftShift</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Ascend</Id>
<Keys>
<Key>MiddleMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>CancelAscend</Id>
<Keys>
<Key>MiddleMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Rotate</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>CancelRotate</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Zoom</Id>
<Keys>
<Key>RightMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>CancelZoom</Id>
<Keys>
<Key>RightMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Copy</Id>
<Keys>
<Key>C</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Paste</Id>
<Keys>
<Key>V</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="GenericCampaignPanelsGameKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>BannerWindow</Id>
<Keys>
<Key>B</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CharacterWindow</Id>
<Keys>
<Key>C</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InventoryWindow</Id>
<Keys>
<Key>I</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EncyclopediaWindow</Id>
<Keys>
<Key>N</Key>
<ControllerKey>ControllerLOption</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>KingdomWindow</Id>
<Keys>
<Key>K</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ClanWindow</Id>
<Keys>
<Key>L</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuestsWindow</Id>
<Keys>
<Key>J</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyWindow</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>FacegenWindow</Id>
<Keys>
<Key>V</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FiveStackModifier</Id>
<Keys>
<Key>LeftShift</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="GenericPanelGameKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="InventoryHotKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>BannerWindow</Id>
<Keys>
<Key>B</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CharacterWindow</Id>
<Keys>
<Key>C</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InventoryWindow</Id>
<Keys>
<Key>I</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EncyclopediaWindow</Id>
<Keys>
<Key>N</Key>
<ControllerKey>ControllerLOption</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>KingdomWindow</Id>
<Keys>
<Key>K</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ClanWindow</Id>
<Keys>
<Key>L</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuestsWindow</Id>
<Keys>
<Key>J</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyWindow</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>FacegenWindow</Id>
<Keys>
<Key>V</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FiveStackModifier</Id>
<Keys>
<Key>LeftShift</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SwitchAlternative</Id>
<Keys>
<Key>LeftAlt</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="PartyHotKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>BannerWindow</Id>
<Keys>
<Key>B</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CharacterWindow</Id>
<Keys>
<Key>C</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InventoryWindow</Id>
<Keys>
<Key>I</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EncyclopediaWindow</Id>
<Keys>
<Key>N</Key>
<ControllerKey>ControllerLOption</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>KingdomWindow</Id>
<Keys>
<Key>K</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ClanWindow</Id>
<Keys>
<Key>L</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuestsWindow</Id>
<Keys>
<Key>J</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyWindow</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>FacegenWindow</Id>
<Keys>
<Key>V</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FiveStackModifier</Id>
<Keys>
<Key>LeftShift</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="MapHotKeyCategory">
<GameKey>
<Id>Up</Id>
<Keys>
<Key>Up</Key>
<ControllerKey>ControllerLStickUp</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Down</Id>
<Keys>
<Key>Down</Key>
<ControllerKey>ControllerLStickDown</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Left</Id>
<Keys>
<Key>Left</Key>
<ControllerKey>ControllerLStickLeft</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Right</Id>
<Keys>
<Key>Right</Key>
<ControllerKey>ControllerLStickRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>ShowIndicators</Id>
<Keys>
<Key>LeftControl</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyMoveUp</Id>
<Keys>
<Key>Up</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyMoveDown</Id>
<Keys>
<Key>Down</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyMoveRight</Id>
<Keys>
<Key>Right</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyMoveLeft</Id>
<Keys>
<Key>Left</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuickSave</Id>
<Keys>
<Key>F5</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapFastMove</Id>
<Keys>
<Key>RightShift</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapZoomIn</Id>
<Keys>
<Key>MouseScrollUp</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapZoomOut</Id>
<Keys>
<Key>MouseScrollDown</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapTimeStop</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapTimeNormal</Id>
<Keys>
<Key>R</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapTimeFastForward</Id>
<Keys>
<Key>F</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapTimeTogglePause</Id>
<Keys>
<Key>Space</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameAxisKey>
<Id>CameraAxisX</Id>
<Keys>
<PositiveKey>None</PositiveKey>
<NegativeKey>None</NegativeKey>
<AxisKey>ControllerRStick</AxisKey>
</Keys>
</GameAxisKey>
<GameAxisKey>
<Id>CameraAxisY</Id>
<Keys>
<PositiveKey>None</PositiveKey>
<NegativeKey>None</NegativeKey>
<AxisKey>ControllerRStick</AxisKey>
</Keys>
</GameAxisKey>
<HotKey>
<Id>MapCameraFollowMode</Id>
<Keys>
<Key>ControllerLThumb</Key>
</Keys>
</HotKey>
<HotKey>
<Id>MapClick</Id>
<Keys>
<Key>LeftMouseButton</Key>
<Key>ControllerRDown</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="MissionOrderHotkeyCategory">
<GameKey>
<Id>ViewOrders</Id>
<Keys>
<Key>BackSpace</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder1</Id>
<Keys>
<Key>F1</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder2</Id>
<Keys>
<Key>F2</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder3</Id>
<Keys>
<Key>F3</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder4</Id>
<Keys>
<Key>F4</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder5</Id>
<Keys>
<Key>F5</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder6</Id>
<Keys>
<Key>F6</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder7</Id>
<Keys>
<Key>F7</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder8</Id>
<Keys>
<Key>F8</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrderReturn</Id>
<Keys>
<Key>F9</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EveryoneHear</Id>
<Keys>
<Key>D0</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group0Hear</Id>
<Keys>
<Key>D1</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group1Hear</Id>
<Keys>
<Key>D2</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group2Hear</Id>
<Keys>
<Key>D3</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group3Hear</Id>
<Keys>
<Key>D4</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group4Hear</Id>
<Keys>
<Key>D5</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group5Hear</Id>
<Keys>
<Key>D6</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group6Hear</Id>
<Keys>
<Key>D7</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group7Hear</Id>
<Keys>
<Key>D8</Key>
</Keys>
</GameKey>
</HotKeyCategory>
<HotKeyCategory name="MultiplayerHotkeyCategory">
<HotKey>
<Id>StoreCameraPosition1</Id>
<Keys>
<Key>Minus</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition2</Id>
<Keys>
<Key>Equals</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition3</Id>
<Keys>
<Key>BackSpace</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition4</Id>
<Keys>
<Key>Tab</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition5</Id>
<Keys>
<Key>Q</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition6</Id>
<Keys>
<Key>W</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition7</Id>
<Keys>
<Key>E</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition8</Id>
<Keys>
<Key>R</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition9</Id>
<Keys>
<Key>T</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition1</Id>
<Keys>
<Key>Minus</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition2</Id>
<Keys>
<Key>Equals</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition3</Id>
<Keys>
<Key>BackSpace</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition4</Id>
<Keys>
<Key>Tab</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition5</Id>
<Keys>
<Key>Q</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition6</Id>
<Keys>
<Key>W</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition7</Id>
<Keys>
<Key>E</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition8</Id>
<Keys>
<Key>R</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition9</Id>
<Keys>
<Key>T</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="MPScoreboardHotKeyCategory">
<HotKey>
<Id>Show</Id>
<Keys>
<Key>Tab</Key>
<Key>ControllerRRight</Key>
</Keys>
</HotKey>
<HotKey>
<Id>ShowMouse</Id>
<Keys>
<Key>MiddleMouseButton</Key>
<Key>ControllerLOption</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="SPScoreboardHotKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<HotKey>
<Id>Play</Id>
<Keys>
<Key>D1</Key>
<Key>ControllerRLeft</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FastForward</Id>
<Keys>
<Key>D2</Key>
<Key>ControllerRUp</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Quit</Id>
<Keys>
<Key>F</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>MenuShowContextMenu</Id>
<Keys>
<Key>RightMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>ShowMouse</Id>
<Keys>
<Key>MiddleMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>HoldShow</Id>
<Keys>
<Key>Tab</Key>
<Key>ControllerRRight</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="TownManagementHotkeyCategory">
<GameKey>
<Id>Up</Id>
<Keys>
<Key>Up</Key>
<ControllerKey>ControllerLStickUp</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Down</Id>
<Keys>
<Key>Down</Key>
<ControllerKey>ControllerLStickDown</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Left</Id>
<Keys>
<Key>Left</Key>
<ControllerKey>ControllerLStickLeft</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Right</Id>
<Keys>
<Key>Right</Key>
<ControllerKey>ControllerLStickRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>ShowIndicators</Id>
<Keys>
<Key>LeftControl</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="ConversationHotKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>ContinueKey</Id>
<Keys>
<Key>Space</Key>
<Key>Enter</Key>
<Key>NumpadEnter</Key>
<Key>ControllerRDown</Key>
</Keys>
</HotKey>
<HotKey>
<Id>ContinueClick</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
</HotKeyCategory>
</HotKeyCategories>

engine_config.txt
number_of_ragdolls = 3
max_simultaneous_sound_event_count = 1
invert_mouse = 1
foliage_quality = 2
decal_quality = 3
texture_filtering = 4
graphics_adapter = 0
first_time = 0
brightness_calibrated = 2
texture_budget = 3
texture_quality = 2
show_framerate = 0
max_framerate = 74
cheat_mode = 0
water_quality = 2
display_width = 2560
display_height = 1440
display_mode = 2
selected_monitor = 0
force_vsync = 0
enable_cloth_simulation = 1
enable_flora_sway = 1
shader_quality = 2
postfx_dof = 1
postfx_sssss = 1
postfx_ssr = 1
postfx_bloom = 1
postfx_sunshafts = 1
postfx_streaks = 0
postfx_hexagon_vignette = 0
postfx_vignette = 0
postfx_grain = 1
postfx_lens_flares = 0
postfx_chromatic_aberration = 0
postfx_motion_blur = 1
tesselation = 1
particle_quality = 2
particle_detail = 2
terrain_quality = 2
shadowmap_type = 1
shadowmap_filtering = 1
shadowmap_resolution = 1
disable_sound = 0
sound_device = 0
sound_output = 2
resolution_scale = 100
enable_dynamic_resolution_scale = 0
dynamic_resolution_fps_target = 60
lighting_quality = 2
antialiasing_technique = 0
environment_detail = 3
character_detail = 3
safely_exited = 1
enable_controller_vibration = 1
weapon_trail_amount = 0.5000
display_refresh_rate = 60.0000
master_volume = 0.1712
music_volume = 1.0000
sound_volume = 1.0000
mouse_sensitivity_coefficient = 0.6450
gamma = 2.2000
sharpen_amount = 0.0000
control_mouse_movement_y_scale = 1.0009
control_mouse_movement_max_accumulation = 40.0000
control_mouse_movement_accumulation_decay_speed = 100.0000
brightness = 0.0000
brightness_min = 0.0060
brightness_max = 1.0000
exposure_compensation = 0.0081
antialiasing_technique = 0
occlusion_technique = 1
 
Sure thing. But just to be clear, the Game Saves folder I mentioned is the one you'd need to back up if you wanted to get your saves back after reinstalling. I think the idea that Kulgrinda Košmarjus suggested "deleting the mount ant blade folder in the documents and reinstall the game" would be worth trying if nothing else works.

Anyway here are my copies of the config files you seem to be missing, you can paste these into a text editor and then save them in the config folder (under the name I place above each file) to see if the game behaves differently.

BannerlordConfig.txt
Language=English
AttackDirectionControl=2
DefendDirectionControl=0
NumberOfCorpses=3
ShowBlood=True
DisplayAttackDirection=True
DisplayTargetingReticule=True
ForceVSyncInMenus=True
BattleSize=700
FirstPersonFov=65
CombatCameraDistance=1
TurnCameraWithHorseInFirstPerson=2
ShowBannersOnFriendlyTroops=True
ReportDamage=True
ReportShotDifficulty=True
ReportCasualties=True
ReportExperience=True
EnableDamageTakenVisuals=True
EnableVerticalAimCorrection=True

BannerlordGameKeys.xml
<?xml version="1.0" encoding="UTF-8"?>
<HotKeyCategories>
<HotKeyCategory name="BoardGameHotkeyCategory">
<HotKey>
<Id>BoardGamePawnSelect</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>BoardGamePawnDeselect</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>BoardGameDragPreview</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="ChatLogHotKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>InitiateAllChat</Id>
<Keys>
<Key>T</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InitiateTeamChat</Id>
<Keys>
<Key>Y</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FinalizeChat</Id>
<Keys>
<Key>Enter</Key>
<Key>NumpadEnter</Key>
</Keys>
</HotKey>
<HotKey>
<Id>InspectMessages</Id>
<Keys>
<Key>Enter</Key>
<Key>NumpadEnter</Key>
</Keys>
</HotKey>
<HotKey>
<Id>CycleChatTypes</Id>
<Keys>
<Key>Tab</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="CombatHotKeyCategory">
<GameKey>
<Id>Up</Id>
<Keys>
<Key>Up</Key>
<ControllerKey>ControllerLStickUp</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Down</Id>
<Keys>
<Key>Down</Key>
<ControllerKey>ControllerLStickDown</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Left</Id>
<Keys>
<Key>Left</Key>
<ControllerKey>ControllerLStickLeft</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Right</Id>
<Keys>
<Key>Right</Key>
<ControllerKey>ControllerLStickRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>ShowIndicators</Id>
<Keys>
<Key>LeftControl</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Attack</Id>
<Keys>
<Key>LeftMouseButton</Key>
<ControllerKey>ControllerRTrigger</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Defend</Id>
<Keys>
<Key>RightMouseButton</Key>
<ControllerKey>ControllerLTrigger</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>EquipPrimaryWeapon</Id>
<Keys>
<Key>MouseScrollUp</Key>
<ControllerKey>ControllerLRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>EquipSecondaryWeapon</Id>
<Keys>
<Key>MouseScrollDown</Key>
<ControllerKey>ControllerLLeft</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Action</Id>
<Keys>
<Key>End</Key>
<ControllerKey>ControllerRUp</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Jump</Id>
<Keys>
<Key>RightShift</Key>
<ControllerKey>ControllerRDown</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Crouch</Id>
<Keys>
<Key>RightControl</Key>
<ControllerKey>ControllerRLeft</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Kick</Id>
<Keys>
<Key>Numpad1</Key>
<ControllerKey>ControllerRBumper</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>ToggleWeaponMode</Id>
<Keys>
<Key>X</Key>
<ControllerKey>ControllerLUp</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>EquipWeapon1</Id>
<Keys>
<Key>Insert</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EquipWeapon2</Id>
<Keys>
<Key>Home</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EquipWeapon3</Id>
<Keys>
<Key>PageUp</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EquipWeapon4</Id>
<Keys>
<Key>Delete</Key>
</Keys>
</GameKey>
<GameKey>
<Id>DropWeapon</Id>
<Keys>
<Key>G</Key>
<ControllerKey>ControllerLDown</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>SheathWeapon</Id>
<Keys>
<Key>BackSlash</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Zoom</Id>
<Keys>
<Key>Numpad0</Key>
<ControllerKey>ControllerRThumb</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>ViewCharacter</Id>
<Keys>
<Key>Extended</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CameraToggle</Id>
<Keys>
<Key>R</Key>
<ControllerKey>ControllerLThumb</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>MissionScreenHotkeyCameraZoomIn</Id>
<Keys>
<Key>NumpadPlus</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MissionScreenHotkeyCameraZoomOut</Id>
<Keys>
<Key>NumpadMinus</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ToggleWalkMode</Id>
<Keys>
<Key>CapsLock</Key>
</Keys>
</GameKey>
<GameAxisKey>
<Id>MovementAxisX</Id>
<Keys>
<PositiveKey>Right</PositiveKey>
<NegativeKey>Left</NegativeKey>
<AxisKey>ControllerLStick</AxisKey>
</Keys>
</GameAxisKey>
<GameAxisKey>
<Id>MovementAxisY</Id>
<Keys>
<PositiveKey>Up</PositiveKey>
<NegativeKey>Down</NegativeKey>
<AxisKey>ControllerLStick</AxisKey>
</Keys>
</GameAxisKey>
<GameAxisKey>
<Id>CameraAxisX</Id>
<Keys>
<PositiveKey>None</PositiveKey>
<NegativeKey>None</NegativeKey>
<AxisKey>ControllerRStick</AxisKey>
</Keys>
</GameAxisKey>
<GameAxisKey>
<Id>CameraAxisY</Id>
<Keys>
<PositiveKey>None</PositiveKey>
<NegativeKey>None</NegativeKey>
<AxisKey>ControllerRStick</AxisKey>
</Keys>
</GameAxisKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>DeploymentCameraIsActive</Id>
<Keys>
<Key>MiddleMouseButton</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="CraftingHotkeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>BannerWindow</Id>
<Keys>
<Key>B</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CharacterWindow</Id>
<Keys>
<Key>C</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InventoryWindow</Id>
<Keys>
<Key>I</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EncyclopediaWindow</Id>
<Keys>
<Key>N</Key>
<ControllerKey>ControllerLOption</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>KingdomWindow</Id>
<Keys>
<Key>K</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ClanWindow</Id>
<Keys>
<Key>L</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuestsWindow</Id>
<Keys>
<Key>J</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyWindow</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>FacegenWindow</Id>
<Keys>
<Key>V</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FiveStackModifier</Id>
<Keys>
<Key>LeftShift</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Ascend</Id>
<Keys>
<Key>MiddleMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Rotate</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Zoom</Id>
<Keys>
<Key>RightMouseButton</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="FaceGenHotkeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>BannerWindow</Id>
<Keys>
<Key>B</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CharacterWindow</Id>
<Keys>
<Key>C</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InventoryWindow</Id>
<Keys>
<Key>I</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EncyclopediaWindow</Id>
<Keys>
<Key>N</Key>
<ControllerKey>ControllerLOption</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>KingdomWindow</Id>
<Keys>
<Key>K</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ClanWindow</Id>
<Keys>
<Key>L</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuestsWindow</Id>
<Keys>
<Key>J</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyWindow</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>FacegenWindow</Id>
<Keys>
<Key>V</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FiveStackModifier</Id>
<Keys>
<Key>LeftShift</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Ascend</Id>
<Keys>
<Key>MiddleMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>CancelAscend</Id>
<Keys>
<Key>MiddleMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Rotate</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>CancelRotate</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Zoom</Id>
<Keys>
<Key>RightMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>CancelZoom</Id>
<Keys>
<Key>RightMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Copy</Id>
<Keys>
<Key>C</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Paste</Id>
<Keys>
<Key>V</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="GenericCampaignPanelsGameKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>BannerWindow</Id>
<Keys>
<Key>B</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CharacterWindow</Id>
<Keys>
<Key>C</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InventoryWindow</Id>
<Keys>
<Key>I</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EncyclopediaWindow</Id>
<Keys>
<Key>N</Key>
<ControllerKey>ControllerLOption</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>KingdomWindow</Id>
<Keys>
<Key>K</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ClanWindow</Id>
<Keys>
<Key>L</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuestsWindow</Id>
<Keys>
<Key>J</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyWindow</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>FacegenWindow</Id>
<Keys>
<Key>V</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FiveStackModifier</Id>
<Keys>
<Key>LeftShift</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="GenericPanelGameKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="InventoryHotKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>BannerWindow</Id>
<Keys>
<Key>B</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CharacterWindow</Id>
<Keys>
<Key>C</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InventoryWindow</Id>
<Keys>
<Key>I</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EncyclopediaWindow</Id>
<Keys>
<Key>N</Key>
<ControllerKey>ControllerLOption</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>KingdomWindow</Id>
<Keys>
<Key>K</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ClanWindow</Id>
<Keys>
<Key>L</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuestsWindow</Id>
<Keys>
<Key>J</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyWindow</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>FacegenWindow</Id>
<Keys>
<Key>V</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FiveStackModifier</Id>
<Keys>
<Key>LeftShift</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SwitchAlternative</Id>
<Keys>
<Key>LeftAlt</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="PartyHotKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>BannerWindow</Id>
<Keys>
<Key>B</Key>
</Keys>
</GameKey>
<GameKey>
<Id>CharacterWindow</Id>
<Keys>
<Key>C</Key>
</Keys>
</GameKey>
<GameKey>
<Id>InventoryWindow</Id>
<Keys>
<Key>I</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EncyclopediaWindow</Id>
<Keys>
<Key>N</Key>
<ControllerKey>ControllerLOption</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>KingdomWindow</Id>
<Keys>
<Key>K</Key>
</Keys>
</GameKey>
<GameKey>
<Id>ClanWindow</Id>
<Keys>
<Key>L</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuestsWindow</Id>
<Keys>
<Key>J</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyWindow</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>FacegenWindow</Id>
<Keys>
<Key>V</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FiveStackModifier</Id>
<Keys>
<Key>LeftShift</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="MapHotKeyCategory">
<GameKey>
<Id>Up</Id>
<Keys>
<Key>Up</Key>
<ControllerKey>ControllerLStickUp</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Down</Id>
<Keys>
<Key>Down</Key>
<ControllerKey>ControllerLStickDown</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Left</Id>
<Keys>
<Key>Left</Key>
<ControllerKey>ControllerLStickLeft</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Right</Id>
<Keys>
<Key>Right</Key>
<ControllerKey>ControllerLStickRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>ShowIndicators</Id>
<Keys>
<Key>LeftControl</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyMoveUp</Id>
<Keys>
<Key>Up</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyMoveDown</Id>
<Keys>
<Key>Down</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyMoveRight</Id>
<Keys>
<Key>Right</Key>
</Keys>
</GameKey>
<GameKey>
<Id>PartyMoveLeft</Id>
<Keys>
<Key>Left</Key>
</Keys>
</GameKey>
<GameKey>
<Id>QuickSave</Id>
<Keys>
<Key>F5</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapFastMove</Id>
<Keys>
<Key>RightShift</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapZoomIn</Id>
<Keys>
<Key>MouseScrollUp</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapZoomOut</Id>
<Keys>
<Key>MouseScrollDown</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapTimeStop</Id>
<Keys>
<Key>P</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapTimeNormal</Id>
<Keys>
<Key>R</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapTimeFastForward</Id>
<Keys>
<Key>F</Key>
</Keys>
</GameKey>
<GameKey>
<Id>MapTimeTogglePause</Id>
<Keys>
<Key>Space</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameAxisKey>
<Id>CameraAxisX</Id>
<Keys>
<PositiveKey>None</PositiveKey>
<NegativeKey>None</NegativeKey>
<AxisKey>ControllerRStick</AxisKey>
</Keys>
</GameAxisKey>
<GameAxisKey>
<Id>CameraAxisY</Id>
<Keys>
<PositiveKey>None</PositiveKey>
<NegativeKey>None</NegativeKey>
<AxisKey>ControllerRStick</AxisKey>
</Keys>
</GameAxisKey>
<HotKey>
<Id>MapCameraFollowMode</Id>
<Keys>
<Key>ControllerLThumb</Key>
</Keys>
</HotKey>
<HotKey>
<Id>MapClick</Id>
<Keys>
<Key>LeftMouseButton</Key>
<Key>ControllerRDown</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="MissionOrderHotkeyCategory">
<GameKey>
<Id>ViewOrders</Id>
<Keys>
<Key>BackSpace</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder1</Id>
<Keys>
<Key>F1</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder2</Id>
<Keys>
<Key>F2</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder3</Id>
<Keys>
<Key>F3</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder4</Id>
<Keys>
<Key>F4</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder5</Id>
<Keys>
<Key>F5</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder6</Id>
<Keys>
<Key>F6</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder7</Id>
<Keys>
<Key>F7</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrder8</Id>
<Keys>
<Key>F8</Key>
</Keys>
</GameKey>
<GameKey>
<Id>SelectOrderReturn</Id>
<Keys>
<Key>F9</Key>
</Keys>
</GameKey>
<GameKey>
<Id>EveryoneHear</Id>
<Keys>
<Key>D0</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group0Hear</Id>
<Keys>
<Key>D1</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group1Hear</Id>
<Keys>
<Key>D2</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group2Hear</Id>
<Keys>
<Key>D3</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group3Hear</Id>
<Keys>
<Key>D4</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group4Hear</Id>
<Keys>
<Key>D5</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group5Hear</Id>
<Keys>
<Key>D6</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group6Hear</Id>
<Keys>
<Key>D7</Key>
</Keys>
</GameKey>
<GameKey>
<Id>Group7Hear</Id>
<Keys>
<Key>D8</Key>
</Keys>
</GameKey>
</HotKeyCategory>
<HotKeyCategory name="MultiplayerHotkeyCategory">
<HotKey>
<Id>StoreCameraPosition1</Id>
<Keys>
<Key>Minus</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition2</Id>
<Keys>
<Key>Equals</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition3</Id>
<Keys>
<Key>BackSpace</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition4</Id>
<Keys>
<Key>Tab</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition5</Id>
<Keys>
<Key>Q</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition6</Id>
<Keys>
<Key>W</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition7</Id>
<Keys>
<Key>E</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition8</Id>
<Keys>
<Key>R</Key>
</Keys>
</HotKey>
<HotKey>
<Id>StoreCameraPosition9</Id>
<Keys>
<Key>T</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition1</Id>
<Keys>
<Key>Minus</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition2</Id>
<Keys>
<Key>Equals</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition3</Id>
<Keys>
<Key>BackSpace</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition4</Id>
<Keys>
<Key>Tab</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition5</Id>
<Keys>
<Key>Q</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition6</Id>
<Keys>
<Key>W</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition7</Id>
<Keys>
<Key>E</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition8</Id>
<Keys>
<Key>R</Key>
</Keys>
</HotKey>
<HotKey>
<Id>SpectateCameraPosition9</Id>
<Keys>
<Key>T</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="MPScoreboardHotKeyCategory">
<HotKey>
<Id>Show</Id>
<Keys>
<Key>Tab</Key>
<Key>ControllerRRight</Key>
</Keys>
</HotKey>
<HotKey>
<Id>ShowMouse</Id>
<Keys>
<Key>MiddleMouseButton</Key>
<Key>ControllerLOption</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="SPScoreboardHotKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<HotKey>
<Id>Play</Id>
<Keys>
<Key>D1</Key>
<Key>ControllerRLeft</Key>
</Keys>
</HotKey>
<HotKey>
<Id>FastForward</Id>
<Keys>
<Key>D2</Key>
<Key>ControllerRUp</Key>
</Keys>
</HotKey>
<HotKey>
<Id>Quit</Id>
<Keys>
<Key>F</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>MenuShowContextMenu</Id>
<Keys>
<Key>RightMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>ShowMouse</Id>
<Keys>
<Key>MiddleMouseButton</Key>
</Keys>
</HotKey>
<HotKey>
<Id>HoldShow</Id>
<Keys>
<Key>Tab</Key>
<Key>ControllerRRight</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="TownManagementHotkeyCategory">
<GameKey>
<Id>Up</Id>
<Keys>
<Key>Up</Key>
<ControllerKey>ControllerLStickUp</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Down</Id>
<Keys>
<Key>Down</Key>
<ControllerKey>ControllerLStickDown</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Left</Id>
<Keys>
<Key>Left</Key>
<ControllerKey>ControllerLStickLeft</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Right</Id>
<Keys>
<Key>Right</Key>
<ControllerKey>ControllerLStickRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<GameKey>
<Id>ShowIndicators</Id>
<Keys>
<Key>LeftControl</Key>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
</HotKeyCategory>
<HotKeyCategory name="ConversationHotKeyCategory">
<GameKey>
<Id>Leave</Id>
<Keys>
<Key>Tab</Key>
<ControllerKey>ControllerRRight</ControllerKey>
</Keys>
</GameKey>
<HotKey>
<Id>Exit</Id>
<Keys>
<Key>Escape</Key>
<Key>ControllerROption</Key>
</Keys>
</HotKey>
<HotKey>
<Id>ContinueKey</Id>
<Keys>
<Key>Space</Key>
<Key>Enter</Key>
<Key>NumpadEnter</Key>
<Key>ControllerRDown</Key>
</Keys>
</HotKey>
<HotKey>
<Id>ContinueClick</Id>
<Keys>
<Key>LeftMouseButton</Key>
</Keys>
</HotKey>
</HotKeyCategory>
</HotKeyCategories>

engine_config.txt
number_of_ragdolls = 3
max_simultaneous_sound_event_count = 1
invert_mouse = 1
foliage_quality = 2
decal_quality = 3
texture_filtering = 4
graphics_adapter = 0
first_time = 0
brightness_calibrated = 2
texture_budget = 3
texture_quality = 2
show_framerate = 0
max_framerate = 74
cheat_mode = 0
water_quality = 2
display_width = 2560
display_height = 1440
display_mode = 2
selected_monitor = 0
force_vsync = 0
enable_cloth_simulation = 1
enable_flora_sway = 1
shader_quality = 2
postfx_dof = 1
postfx_sssss = 1
postfx_ssr = 1
postfx_bloom = 1
postfx_sunshafts = 1
postfx_streaks = 0
postfx_hexagon_vignette = 0
postfx_vignette = 0
postfx_grain = 1
postfx_lens_flares = 0
postfx_chromatic_aberration = 0
postfx_motion_blur = 1
tesselation = 1
particle_quality = 2
particle_detail = 2
terrain_quality = 2
shadowmap_type = 1
shadowmap_filtering = 1
shadowmap_resolution = 1
disable_sound = 0
sound_device = 0
sound_output = 2
resolution_scale = 100
enable_dynamic_resolution_scale = 0
dynamic_resolution_fps_target = 60
lighting_quality = 2
antialiasing_technique = 0
environment_detail = 3
character_detail = 3
safely_exited = 1
enable_controller_vibration = 1
weapon_trail_amount = 0.5000
display_refresh_rate = 60.0000
master_volume = 0.1712
music_volume = 1.0000
sound_volume = 1.0000
mouse_sensitivity_coefficient = 0.6450
gamma = 2.2000
sharpen_amount = 0.0000
control_mouse_movement_y_scale = 1.0009
control_mouse_movement_max_accumulation = 40.0000
control_mouse_movement_accumulation_decay_speed = 100.0000
brightness = 0.0000
brightness_min = 0.0060
brightness_max = 1.0000
exposure_compensation = 0.0081
antialiasing_technique = 0
occlusion_technique = 1

Saving in the "configs" folder, right?
 
Right. You should have four in that folder when you're done, the three I listed and LauncherData.xml which I think you already had.

I did, something strange happened. Before this nvidia geforce experience couldn't change the settings of the game, now it can. But it didn't help in any way
 
I did, something strange happened. Before this nvidia geforce experience couldn't change the settings of the game, now it can. But it didn't help in any way

Well it was a long shot and at least it shows you have permission to write in that folder.

The previous suggestion on this thread is also a long shot, which was to delete the entire "Mount and Blade II Bannerlord" folder from your Documents folder (first backing up the "Game Saves" folder if necessary) and then reinstalling the game in the hope it will create everything properly this time. But if there's some deeper problem with your system then tinkering with the game is not going to help.

The nuclear option would be to reinstall Windows, if you go for that then be sure to back up first!
 
Well it was a long shot and at least it shows you have permission to write in that folder.

The previous suggestion on this thread is also a long shot, which was to delete the entire "Mount and Blade II Bannerlord" folder from your Documents folder (first backing up the "Game Saves" folder if necessary) and then reinstalling the game in the hope it will create everything properly this time. But if there's some deeper problem with your system then tinkering with the game is not going to help.

The nuclear option would be to reinstall Windows, if you go for that then be sure to back up first!

I can't reinstall the windows because of a game. But thanks for the help anyways.
Is it possible you send me the files manually, to my email? Maybe I can try that way too
 
I finally fixed it.

For those who wonders what happened.

My windows decided that he wants to change my default "documents" folder to "onedrive" folder. I have no idea why he did this. I changed the location to default and it helped!

Thanks to everyone who tried to help me and especially those who suggested that the issue is in the operating system, not the game.
 
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