I kick arse

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I'm surprised at how well I can handle the weapons in M&B compared to how it was when I first started out playing.

When I first played it was somewhat difficult to win a tournament fight. Now? I haven't lost in a long time.

When I first played I noted how difficult it was to take out a band of 30 or so mountain bandits alone. (Note, I find they are easier to take out with sword on foot, while sea raiders are easier to take out with range)

When I first played, I didn't complete the training on my first try (I can do it without being hit, now).

These are the experiences I've had playing a 1st level character again (so obviously I'm not talking about how it's easier to do these things with more in game experience).
 
I got the game a few weeks ago, within 2 days, I could level to 30 before the 15th day! It took 2 days because the first 2 days I played the same character!

'/strokes epeen
 
If you find it to easy do this (a sort of difficulty guide)

Turn AI to good
Turn Damage to Normal
Turn Friendly names *OFF*
Turn Battle size to FULL
Turn "Show targetting Reticule" to 'Disable'
Turn "Report Damage" to Disable
Turn "Report Difficulty Shot" to Disable

*note: that last one's not nessesary*
 
And wear a dress.

I've discovered that everything's much harder when you're not absorbing 30 damage out of each hit, and getting run over by a charging horse actually does something to your well-being.

And when you wear a dress, you have breasts. It's a miracle.
 
WipperSnipper said:
If you find it to easy do this (a sort of difficulty guide)

Turn AI to good
Turn Damage to Normal
Turn Friendly names *OFF*
Turn Battle size to FULL
Turn "Show targetting Reticule" to 'Disable'
Turn "Report Damage" to Disable
Turn "Report Difficulty Shot" to Disable

*note: that last one's not nessesary*

I've been doing that for a while, it's great fun :smile:
 
WipperSnipper said:
If you find it to easy do this (a sort of difficulty guide)

Turn AI to good
Turn Damage to Normal
Turn Friendly names *OFF*
Turn Battle size to FULL
Turn "Show targetting Reticule" to 'Disable'
Turn "Report Damage" to Disable
Turn "Report Difficulty Shot" to Disable

*note: that last one's not nessesary*
I've got it all, except for targetting Reticule left to Enable. Can't imagine hitting anything without it.
 
Hardclyff said:
I've got it all, except for targetting Reticule left to Enable. Can't imagine hitting anything without it.

Hmm... and English longbowmen used to hit the slit in knights' visors from 50 yards away... I don't think they had targeting reticles. :wink:

I actually turn reticles off in all games that have them after a couple weeks. Why? It restricts my field of view. After a bit of practice you know where the projectile's coming from anyways. :wink:
 
Longbowemn dindt aim a target. They shot to the air, and programming to hit a certain area where many enemies were. Many longbowmen doing this created the so-called much feared Rain of Arrows.
 
Stryker said:
Hmm... and English longbowmen used to hit the slit in knights' visors from 50 yards away... I don't think they had targeting reticles. :wink:

Not per se, but it's probably a lot easier to aim a longbow when you're actually holding it instead of using a mouse to looking over your own shoulder to see what you might be aiming at.. :smile:
 
Not per se, but it's probably a lot easier to aim a longbow when you're actually holding it instead of using a mouse to looking over your own shoulder to see what you might be aiming at..

My thoughts exactly. Perhaps if you could look at it in first person and change the animation so it was possible to aim, then maybe turning the reticle off would make sense and be fun. But as it is now, all you're doing is guessing about where the middle of the screen is and crossing your fingers, which means you can't hit crap beyond 10 feet :lol:
 
Ordie said:
Longbowemn dindt aim a target. They shot to the air, and programming to hit a certain area where many enemies were. Many longbowmen doing this created the so-called much feared Rain of Arrows.

*ahem*

Actually, they Did aim: a longbowmen of the 14th century who couldn't hit a head sized target at 240 yards twelve times out of twelve was considered substandard...of course, the amount of time they spent practicing, throughout their lives, was probably comparable to the amount of time the modern american spends in his car...

I'll have to try that aiming reticle thing next time I play...
 
Yes they did aim. What people saw was probably Braveheart which was grossly inaccurate.

Any longbowman worth his salt will be able to instinctively shift his body ever so subtly to hit with pinpoint accuracy at most things from practicing since childhood.

Until the invention of breech loading rifles, a unit of longbowmen can outshoot any other unit. The reason why they were phased out is because of the amount of strength and training required while crossbows and muskets require very little.
 
You eventually get used to not having the reticule, but some things are definitely harder, such as aiming behind you (the model doesn't turn all the way, IIRC).
 
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