Lightzy
Recruit

1) The Couched Lance:
currently you can win any fight by just sitting on your horse and jabbing with the lance. something that in reality is more or less impossible given the weight of the thing and that you're couching it under your arm.
I propose that the 'readying' time for a lance attack be at least 3 full seconds. You could of course ready an attack beforehand, like with all other attacks.
This makes more sense and makes it impossible to use a lance like a 3 kilogram spear.
Damage from lance attacks also needs a boost (or more likely, damage from swing-by attacks from horseback need to be nerfed).
2) Polearms:
Attack speed should be reduced somewhat. It should be harder (though doable) to win a fight against a competent swordsman with a shield while armed with a polearm
3) Weapon Capacity:
I propose a 3 weapon arrangement rather than 2.
A slot for ranged weapon, a slot for melee weapon, and a slot for side-arm (any small weapon with a 40 reach.. dagger/knife/etc).
This would enable you to hold your own in case you get thrown off a horse while using a lance or a polearm.
4) Arrow Capacity/Ride-By Attacks
Needs to be taken back up a bit
24 barely enough to kill 3-4 pirates even with 3rd level horse archery --- unless you sit still and take careful aim or are very lucky.. Although I do agree to 24 being a very realistic limitation.. perhaps the correct way to rebalance horse archery with regular mounted combat is to nerf the swing-by attacks a bit.
I don't know, my average of 45 damage points with a broadsword seems a bit much, considering my average damage with a nomad bow is about 14, and that I have a serious arrow limitation.
5) Lay of the Land:
Perhaps add a couple of variations? even regular flat plains would be great -- they would make sense given the shape of the map, and are a natural fit for mounted combat.
6) Arena Combat:
Archers would definitely benefit from carrying a sidearm, but more importantly:
How about 1 on 1 jousting matches? you know, like the good old days, with two knights riding on each side of a dividing fence, trying to knock each other off the horse with the lance?
My, it would work so beautifully here
I can hear the background music for a match like that in my head
currently you can win any fight by just sitting on your horse and jabbing with the lance. something that in reality is more or less impossible given the weight of the thing and that you're couching it under your arm.
I propose that the 'readying' time for a lance attack be at least 3 full seconds. You could of course ready an attack beforehand, like with all other attacks.
This makes more sense and makes it impossible to use a lance like a 3 kilogram spear.
Damage from lance attacks also needs a boost (or more likely, damage from swing-by attacks from horseback need to be nerfed).
2) Polearms:
Attack speed should be reduced somewhat. It should be harder (though doable) to win a fight against a competent swordsman with a shield while armed with a polearm
3) Weapon Capacity:
I propose a 3 weapon arrangement rather than 2.
A slot for ranged weapon, a slot for melee weapon, and a slot for side-arm (any small weapon with a 40 reach.. dagger/knife/etc).
This would enable you to hold your own in case you get thrown off a horse while using a lance or a polearm.
4) Arrow Capacity/Ride-By Attacks
Needs to be taken back up a bit
I don't know, my average of 45 damage points with a broadsword seems a bit much, considering my average damage with a nomad bow is about 14, and that I have a serious arrow limitation.
5) Lay of the Land:
Perhaps add a couple of variations? even regular flat plains would be great -- they would make sense given the shape of the map, and are a natural fit for mounted combat.
6) Arena Combat:
Archers would definitely benefit from carrying a sidearm, but more importantly:
How about 1 on 1 jousting matches? you know, like the good old days, with two knights riding on each side of a dividing fence, trying to knock each other off the horse with the lance?
My, it would work so beautifully here
I can hear the background music for a match like that in my head