Lesbosisles
Knight at Arms
So, I've never ever reached the King rank in any kingdom, yet now it's happened and I wage multiple wars with the whole world (because the late game is a constant war without the possibility to take a break, shame). Aaand I don't get how does this system works... The tribute system, I mean. We are the strongest empire on the continent, we have a large amount of manpower, we beat almost anyone, but we still pay tributes to Southern Empire and other factions without any single fief!
An example: a Northern Empire declares war on us. We take 3 or 4 of their cities and a few castles, beat about 3 of their large armies and have a lot of noble prisoners. I open a "Kingdom" tab and see that if we are to offer peace now, we'll have to pay 14k gold per day to THEM as tribute! I'm sorry, but since when the winning side who beats the losing side mercilessly have to pay a tribute? Why? Even when the Northern Empire itself offers peace, they still DEMAND tribute (a sufficiently less amount of gold, ofc, but still they DEMAND, not OFFER). The heck?
In a similar topic I've seen a reply from @mexxico (we miss you, buddy):
An example: a Northern Empire declares war on us. We take 3 or 4 of their cities and a few castles, beat about 3 of their large armies and have a lot of noble prisoners. I open a "Kingdom" tab and see that if we are to offer peace now, we'll have to pay 14k gold per day to THEM as tribute! I'm sorry, but since when the winning side who beats the losing side mercilessly have to pay a tribute? Why? Even when the Northern Empire itself offers peace, they still DEMAND tribute (a sufficiently less amount of gold, ofc, but still they DEMAND, not OFFER). The heck?
In a similar topic I've seen a reply from @mexxico (we miss you, buddy):
So, do I get it right, that to reduce the tribute, I should stop taking over fiefs? Should I play a defensive war which is often a Benny Hill show, when an army of 2000+ men chasing an army of 900 men throughout the whole Calradia? What is the point? And how do I get them to pay me then?Most important factor while determining desire of war score is (total clan war party count * X (X slowly changes according to fiefs kingdom has) + strength) / (total value of your fiefs) ratio. So when you take one of enemy towns its normal enemy's tribute offer reduces. Because now their ratio is increased and your ratio is decreased so they now do not want to finish war. Think something like this X and Y kingdoms have same potential strength but X has 14 fiefs and Y has 10 fiefs in this scenario Y wants war because they think at the end of war they can make 12-12