I have seen so many posts across many platforms of people who complain about the game. It is early access and if it were a regular game it might be late alpha to closed beta around there and to have a game that is playable I could say winnable at this point is pretty damn impressive. they also said it would be about a year before they thought it could be finished so people were well aware when they bought it.
I have been apart of many beta games, from POE to way back with Everquest and Ultima Online and I would have to say Taleworld and the gang have done the best job at communication and working quick to fix "major" issues so people can play. So much to say I am impressed or even surprised to see a company with that level if involvement.
So in those points I am really happy with the product and the direction I am heading.
now get on my soapbox, the only problem I could say I have is I think they do not do a good at prioritizing what should be done. We all know what major patches do, bring huge crashes and many bugs and with the amount of "known issues" happening right now, and look at the list as it is super long, why those shouldn't be worked on first. All these major patches, the one coming up will ring a ton more. Spend a week or two and hammer out some issues first and help dwindle that super long list before introducing a patch that will cause that list to grow big time. My example is the trade exp not being remembered when you save and quit, that patch caused the red, yellow and green dot with the lvl 25 trade perk to go away and that was how many weeks ago and still sin't done, which is a really important perk to a trader.I am not a programmer, designer or engineer <Nor do I play one on TV> but it just seems fix what is broken before bringing out stuff that will cause more things to break. Just my 2 cents
but besides that I will say Taleworlds and gang, you have done an amazing job, I am very happy with my purchase and look forward to a finished product in the future. Keep up the good work.
P.S. Get rid of that dumb hard red cap that companions have on their skills, pretty annoying for a healer to have a 61 medicine hard cap when they join you
I have been apart of many beta games, from POE to way back with Everquest and Ultima Online and I would have to say Taleworld and the gang have done the best job at communication and working quick to fix "major" issues so people can play. So much to say I am impressed or even surprised to see a company with that level if involvement.
So in those points I am really happy with the product and the direction I am heading.
now get on my soapbox, the only problem I could say I have is I think they do not do a good at prioritizing what should be done. We all know what major patches do, bring huge crashes and many bugs and with the amount of "known issues" happening right now, and look at the list as it is super long, why those shouldn't be worked on first. All these major patches, the one coming up will ring a ton more. Spend a week or two and hammer out some issues first and help dwindle that super long list before introducing a patch that will cause that list to grow big time. My example is the trade exp not being remembered when you save and quit, that patch caused the red, yellow and green dot with the lvl 25 trade perk to go away and that was how many weeks ago and still sin't done, which is a really important perk to a trader.I am not a programmer, designer or engineer <Nor do I play one on TV> but it just seems fix what is broken before bringing out stuff that will cause more things to break. Just my 2 cents
but besides that I will say Taleworlds and gang, you have done an amazing job, I am very happy with my purchase and look forward to a finished product in the future. Keep up the good work.
P.S. Get rid of that dumb hard red cap that companions have on their skills, pretty annoying for a healer to have a 61 medicine hard cap when they join you