One of the funniest moments in the history of this forum was a guy who was in every thread singing the praises of this system, and then someone just posted a 10 second video of him walking into their attack like a warband NPC.
One of the funniest moments in the history of this forum was a guy who was in every thread singing the praises of this system, and then someone just posted a 10 second video of him walking into their attack like a warband NPC.
I'm afraid I'm going to need that video now.
I'm afraid I'm going to need that video now.One of the funniest moments in the history of this forum was a guy who was in every thread singing the praises of this system, and then someone just posted a 10 second video of him walking into their attack like a warband NPC.
I believe it starts with a T.What was his name if I may ask? Just curious..
The resemblance to Warband AI is uncanny.
True dat; I've accepted the class system, but I definitely want more perks/weapons/armour so we're not all wearing uniforms (fine for imperial troops of course).Seriously, people need to calm de F down about the class system, the combat is the real issue. Class system can become great if they add customization to it (more choices of perks), but the combat is completely demolishing the gameplay experience.
I remember gibby and most of the Eu cohort seemed really excited and even defensive of the game a year or so ago. I truly do think you (gibby) came in with a positive outlook wanting to like the game which is something a lot of bannerlord defenders think is false (that people came in with open positive minds). Shame that it ended up this wayi seriously hope that TW realise that the combat is fundamentally flawed. it is not simply a matter of parameter changes like AVRC mentioned, or small patches, new maps, new modes, skins, whatever else. these things will not make the game fun if the core elements of the combat remain flawed. i hate to say anything like "we told you so", because that kind of attitude is really quite childish and annoying, but it can't go without mentioning that since the very start of the alpha the core flaws were pointed out repeatedly by the testers. i and many others argued against many of the systems still in the game to this day, but the criticism was written off as coming from a small "veteran" core that just needed to get used to the much more "accessible" gameplay and features of Bannerlord. i don't think TW realised that those "veteran" forum users were actually a fairly good representation of what the majority of MP warband players thought of Bannerlord MP. none of the people i play with everyday use the forums, but i know their opinions on bannerlord are very similar to mine. some of the people i know from warband haven't even bought bannerlord because they don't think it's worth the money. frankly, if i had not received the game for free i would feel cheated out of my money given the product that was put out. i am grateful to TW for the copy of the game, but i struggle to have any faith or hope in the company that has repeatedly denied the community what they want and has repeatedly labelled their views as nothing more than a rose-tinted view of warband and a desire for warband 2.0, rather than as fair criticism of bannerlord. maybe eventually the game will be worth playing, but even with parameter changes, balance changes, class changes, gamemode changes and matchmaking improvements, the fundamental unpredictable elements will remain in the code and will continue to frustrate the enjoyment of many players. without a complete rethink and rework of the combat i do not see it succeeding in the long-term through small patches.
Oh, please, most people here including me have probably played the MP for many years, and are perfectly competent in Warband, and tend to do fine in Bannerlord, it's just incredibly unfun and infuriating to die for bull**** luck-based reasons instead of legitimate player mistakes, which seems to be at least half the time in Bannerlord. Pretty much everyone does amazing with the 2h Axe, it's because nobody can reliably block, and it's often always one-hit kill, so just get in a group and swing at the right moment, and bam, an instant kill. You probably haven't played Warband, and if you have, I doubt it was for very long.
Is that supposed to mean anything?I was playing Mount and Blade in 2005
i seriously hope that TW realise that the combat is fundamentally flawed. it is not simply a matter of parameter changes like AVRC mentioned, or small patches, new maps, new modes, skins, whatever else. these things will not make the game fun if the core elements of the combat remain flawed. i hate to say anything like "we told you so", because that kind of attitude is really quite childish and annoying, but it can't go without mentioning that since the very start of the alpha the core flaws were pointed out repeatedly by the testers. i and many others argued against many of the systems still in the game to this day, but the criticism was written off as coming from a small "veteran" core that just needed to get used to the much more "accessible" gameplay and features of Bannerlord. i don't think TW realised that those "veteran" forum users were actually a fairly good representation of what the majority of MP warband players thought of Bannerlord MP. none of the people i play with everyday use the forums, but i know their opinions on bannerlord are very similar to mine. some of the people i know from warband haven't even bought bannerlord because they don't think it's worth the money. frankly, if i had not received the game for free i would feel cheated out of my money given the product that was put out. i am grateful to TW for the copy of the game, but i struggle to have any faith or hope in the company that has repeatedly denied the community what they want and has repeatedly labelled their views as nothing more than a rose-tinted view of warband and a desire for warband 2.0, rather than as fair criticism of bannerlord. maybe eventually the game will be worth playing, but even with parameter changes, balance changes, class changes, gamemode changes and matchmaking improvements, the fundamental unpredictable elements will remain in the code and will continue to frustrate the enjoyment of many players. without a complete rethink and rework of the combat i do not see it succeeding in the long-term through small patches.
watFor me combat system is kind of good and enjoyable. I Dont know why so much people complaining on forum, may be they just don't get used to new mechanics. In warband for my opinion mechanics was awful when you need to use left swing over and over and kicks did not work at all it was kind of who would faster and be able to do two left swing in a row