When you get back to the computer from injecting extra downsyndrome into your blood stream I hope you can reread my post clearly this time. What I was trying to say is that this patch has made melee feel clunky, especially with heavy infantry, now that may be because of my recent jump to 100+ ping on NA even though im an American #switchtochicagoservers, but I digress.
Spears are more or less useless from what ive noticed in the last couple of days. Part of this is because the cavalry shield hitboxes are ****ed rn so even if you hit the horse in the head with a spear or arrow or whatever the ****, there is still a good chance it will hit the shield instead of the mass of organic tissue infront of it. Also when you actually manage to hit the horse with the spear most of the time it doesn't rear, most of the time the spear just glances, which really ****s you when your trying to stop a head on couch.
Archery is a ****show and feels completely unnatural. Idk if you have ever shot a ****ing bow but there isn't a 3 second window when even at full draw the arrow will go anywhere, no it goes where the **** you point not 90 in each cardinal direction.
Also heavy infantry is still slow, sure its heavy infantry, but while in the past we had the ability and flexibility to cover our advance with projectile fire, we no longer have that option. I'm sorry to the archer mains and noobs that a couple of us got good at using a feature of the game but isn't that the point of putting a feature in the god damn game?
As for hitboxes I have plenty of footage I've recorded for youtube videos with bs hits through shields and around shields in pretty retarded angles. Hitboxes need polishing, especially when you hold a shield right infront of the enemy and they do a side attack while standing infront of you and without pivoting their stance somehow hit around the ****ing shield.
I think ive done enough typing, anymore and it might fry your dumbass brain