
Im making 2h swordsSure, this is called javelin-based economy model. Invented by TaleWorlds.

The tricky part is finding a good recipe that will make you something that sells for around 10-20K so you can sell it everywhere. That's actually harder than making the 100K+ stuff
I just save my really expensive items to use as gifts to pump up my relations with lords, so I do feel a little bit like a celebrity drug pusher.You always can barter high valued items from cities and sell them later. Efficiency of this trade anyway will be beyond most wildest dreams of any capitalist. Better than selling drugs to celebrities.


+1 (but with really expensive shop only Lordly gear on top)This is just one of the reasons because making equipment so expensive to try to deal with playing becoming too rich is a nonsense.
Please reduce equipment costs. The more expensive equipment should not cost more than 15-20k.
Plus we need to be able to buy high tier armor since the begin like in Warband, and lot from battle should be better (this wont be a problem if costs get reduced and we wont become rich for selling loot). Reducing the equipment costs would fix a lot of the current issues.


Ironically it just made it easier to make money when you empty a city of gold every time you sell your junk.
The whole economy is out of wack, but this is what we get when TW is convinced they need money sinks so badly in EA. Yeah it's annoying as hell when some p.o.s. item you made and melted shows up as a reward.It's pretty cheese as it is.
Equipment, especially crafted items need some serious work. Prices are all out of whack and I don't like how your crafted items become tourney rewards and turn up in shops.

