I am repulsively disappointed in MP, Taleworlds.

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I'm repulsively disappointed by your post.

"I can speak on behalf of everyone that we, as a community can host servers much better than you. The community will always do a better job in any multiplayer game that requires a server."

What is this ****, exactly? You can do the job better than professional developers with professional resources and full time commitments to the game? Get serious.

No duel servers. This isn't a duelist's game. There are plenty out there. For Honor's good for duels. Go play it. Genius revelation!

"You ignored all of the pleas to get rid of the class system. You ignored the pleas to keep player customization. Take a quick look on the forums. There is an overwhelming negativity around the subject. No one asked for it. No one wants it. That's something you guys are going to have to wrap your head around."

Here's something you have to wrap your head around. Professional developers know better than you. You're just some guy. You don't understand what goes into implementation. You feel like the type who'd get customization, then ***** when it bricks performance. The more data you've got going to and from the server, the worse the performance is. Simple concept. Bandwidth. Google it.
 
I'm repulsively disappointed by your post.

"I can speak on behalf of everyone that we, as a community can host servers much better than you. The community will always do a better job in any multiplayer game that requires a server."

What is this ****, exactly? You can do the job better than professional developers with professional resources and full time commitments to the game? Get serious.

No duel servers. This isn't a duelist's game. There are plenty out there. For Honor's good for duels. Go play it. Genius revelation!

"You ignored all of the pleas to get rid of the class system. You ignored the pleas to keep player customization. Take a quick look on the forums. There is an overwhelming negativity around the subject. No one asked for it. No one wants it. That's something you guys are going to have to wrap your head around."

Here's something you have to wrap your head around. Professional developers know better than you. You're just some guy. You don't understand what goes into implementation. You feel like the type who'd get customization, then ***** when it bricks performance. The more data you've got going to and from the server, the worse the performance is. Simple concept. Bandwidth. Google it.
That's just your opinion. You have to calm down and stop being so toxic man.
 
Uh, I'm gonna have to disagree on pretty much all of that. Duels were definitely a thing in Warband and they will be in this game. And the community will have the most popular servers as soon as they release the server files, that's another given. Especially if custom maps are as easy as they were in Warband. Furthermore, lol if you think having slightly more varied equipment increases the server load in any meaningful way.
 
Community servers and duel servers kept Warband's multiplayer side alive for at least 3-4 years. People learned, discovered new techniques and implement them into the multiplayer's itself so yeah It's not duelist's game BUT they should add some duel servers for all of us because we can't focus on movements, techniques and 1v1 - 2v1 situations on skirmish and TDM. Even clans accepted their applications after they saw what they can do in duel mode.

Only thing that Taleworlds did in Warband multiplayer is nerfing the Vaegir archer equipments because they can drop scimitar for free and get a shield in return.

Did you ever noticed that Empire Archer Militia spawns with 2 MELEE weapon no matter what you choose for your perks. They will be fix that for sure but you know.

Equipment swaps were important in MP Warband and now it's slower than ever. We have perks now but they are not that great if you compare them with custom equipment system. It limits your options.

Multiplayer Warband was successful and that's because players improved it, changed it and put something into that. There was a system in this game and everyone was happy about mechanics that game provided them. Only thing Taleworlds could do is implement that system already exist in MP Warband and add some new mods like skirmish. It's a new game, we are now in a different era but sometimes change is not that good.
 
this Guy, do you remember what for 8 years kept this damn game alive? The community servers and the community that has been together for better or worse for a decade! Also these guys aren’t asking for much, just tweaks to a game with a good base to make it playable in competitive because currently the skill ceiling is 3/10
 
I'm repulsively disappointed by your post.

"I can speak on behalf of everyone that we, as a community can host servers much better than you. The community will always do a better job in any multiplayer game that requires a server."

What is this ****, exactly? You can do the job better than professional developers with professional resources and full time commitments to the game? Get serious.

No duel servers. This isn't a duelist's game. There are plenty out there. For Honor's good for duels. Go play it. Genius revelation!

"You ignored all of the pleas to get rid of the class system. You ignored the pleas to keep player customization. Take a quick look on the forums. There is an overwhelming negativity around the subject. No one asked for it. No one wants it. That's something you guys are going to have to wrap your head around."

Here's something you have to wrap your head around. Professional developers know better than you. You're just some guy. You don't understand what goes into implementation. You feel like the type who'd get customization, then ***** when it bricks performance. The more data you've got going to and from the server, the worse the performance is. Simple concept. Bandwidth. Google it.
man u must be some kind of shill... just because they are game devs and professional doesn't mean they know everything. And also, MnB is a duelists game, it has very good dueling. What is wrong with u.
 
I'm repulsively disappointed by your post.

"I can speak on behalf of everyone that we, as a community can host servers much better than you. The community will always do a better job in any multiplayer game that requires a server."

What is this ****, exactly? You can do the job better than professional developers with professional resources and full time commitments to the game? Get serious.

No duel servers. This isn't a duelist's game. There are plenty out there. For Honor's good for duels. Go play it. Genius revelation!

"You ignored all of the pleas to get rid of the class system. You ignored the pleas to keep player customization. Take a quick look on the forums. There is an overwhelming negativity around the subject. No one asked for it. No one wants it. That's something you guys are going to have to wrap your head around."

Here's something you have to wrap your head around. Professional developers know better than you. You're just some guy. You don't understand what goes into implementation. You feel like the type who'd get customization, then ***** when it bricks performance. The more data you've got going to and from the server, the worse the performance is. Simple concept. Bandwidth. Google it.
developer shill account lmao
100% the warband community could have made a better game than taleworlds who are total hacks btw
 
developer shill account lmao
100% the warband community could have made a better game than taleworlds who are total hacks btw
And they will. TW won't release the modder tools too soon because they would have to endure the shame of the community finishing their game for them 3 years in advance.
 
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