I would NEVER recruit with a leader that churns through troops like I do, and HAVE to in this game. And I'm trying to be somewhat careful of their lives (RP reasons). The death rate is just a lot. I'd like to see a lot more injury that maybe even is long term so I have to pay for a soldier- or even pay to muster them out permanently- who is not on duty, but the constant death rate just doesn't represent battles that allow me to believe in the story of my character anymore.
If I came to a town, took 6 guys, and two weeks later came back again and five are dead and I get 6 more... no. Just. No.
Progress of skills can be slower, and death of my men less common (with greater injuries, longer injuries, or incapacitating injuries added), but as it is, it just turns the game into a soulless numbers game.
There I said it.
If I came to a town, took 6 guys, and two weeks later came back again and five are dead and I get 6 more... no. Just. No.
Progress of skills can be slower, and death of my men less common (with greater injuries, longer injuries, or incapacitating injuries added), but as it is, it just turns the game into a soulless numbers game.
There I said it.