Iron Shaman 说:
if you can how about double weapons? and some ancient artillery, i saw a missile lancher for the older days. its also used in Dynasty warriors 4, that would be awesome
Arty didn't play a significant role in any field battle of the HYW before Formigny, 1451. Which is...hmmm... 94 years after the mod's date ?
About the missile launcher, and the relevancy of a mention of dynasty warrior, I don't want to comment on that.
Llew, about your PM, which I haven't been able to read until now:
Charles is... well, better a good diagram than a lengthy and confused explanation:
Charles, king of Navarra was, legally at least, actually a *better* claimant to the throne than Edward: if you contend that Women can trace inheritance of the crown of france, then his mother's renunciation was cleary illegal. And, in 1357, the date currently chosen for the mod, while not a huge player, he *is* in a position to entertain hopes of reaching his crown, in those troubled moments.
More generally:
Charles' own estates are in green. Not overly impressive, and that would mean adding Navarre to the map, and maybe even expanding the map's scale (to make his Normand holdings worthwhile) but it would add the possibility to play for a rogue ( his allegiances changing) darkhorse (Charles gets much bad press, beginning with this "the bad" nickname a Spanish chronicler gave him a few centuries later, and which stuck, but he was an interesting fellow).
What the picture does not show too, is that the duchy of Brittany is in 1357 torn apart by a civil war between the Penthièvres ( pro-French) and the Montforts (Pro English), a strife eventually ending into a Montfort victory, the Montforts then adopting a rather pro-french neutrality in the conflict (a English victory "pyrrhified" by Charles V's diplomacy, so to speak) . Currently, Brittany has like... hmm... 1 town, Brest/Zendar, and 2 villages. In the case you'd like to expand the map someday, this might add an interesting side conflict too... Another thing, Paris is not controlled by the King in 1357, but by its Prevot de Marchands Etienne Marcel, who'll eventually get assasinated in summer 1358. That might also add some spice to the game,the French starting without Paris, and Marcel and Charles the Bad having considered allying with each other... The Green and Orange areas could give some ideas about neutral bandits: green= Jacques, huge bands of revolted peasants, orange = compagnies, bands of pillaging enemployed soldiers.
As I already said, I'd shift "Zendar" from Brest (notorious English guarrison) to Avignon (which, incidentally, was plagued by companies too at the time, you have your outlaws :p )
As for your question about Burgundy, in 1357 the Duchy was in the hand of Philip, count of Artois, Franche Comté, Auvergne and Boulgne, a child, who'll die in 1461 from the plague, aged 15. Then the Duchy was inherited by Jean I of France (though there was another possible inheritor... Charles the bad!), who gave the Duchy in 1363 to his fourth son Philip, who would later become the "third player" in the decond half of the HYW.
Also, another suggestion: make the knights upgrade tree independant of the peasant one.
just a Ecuyer->bachelier- banneret tree (and I have under my eyes atm the text of an payment roll from Liège that indicates that the relative scale of their payment was 1->2->4 ), and a separate peasant->&c tree that would go no higher than mounted Sergents (which would be similar to Squires)
I subscribe to the sugegstion to give better horses to the french knights, which could be balanced by giving far better athetics to the English, to illustrate their tendancy to fight dismounted...