How to use specific Faction troops.

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Mabons

Faction Troops Commandv1.0

Nord

-Nord's have argueably the strongest infantry in the game, and it's easy to get alot of them. It is a good idea to train yourself up, and a few companions, give them trainer skill, and every day get recruits. Nords need numbers.

-The backbone of Nord armies are the ferocious Huscarls, and to back them up, Veterans and Veteran Archers. In battle, make all your infantry hold a position immeadiatly, and start mashing the "stand closer" button(F:cool:, about 20 times is enough, and get them to "advance 10 paces" once. They will form 2 ranks and hold their shields up. This is the correct way. If the enemy have cavalry, make them stay there, until all of them are dead, then charge. If there is no cavalry, then charge.

-The Nord archerline, according to forumers, sucks. Not so, as they have longbows(When they are top tier), which have a huge range. Just sit them behind your huscarls and they will pick off stray men.

Swadia

-The Swadians are notorious for their wrecking ball charges with their knights, with their infantry and archers being mediocre.

-The perfect Swadian army should consist of 2 parts cavalry, 1 part infantry, 1 part archers. And you should always try to have a horse. Make your men hold a hill and get your cavalry to folow you round a flank. Wait till just before the armies engage then charge your cavalry.

-In sieges, make your men(not your archers) go under the ladder/seige tower and then make your archers take out some of the enemy. Charge if satisfied with enemy losses or retreat if not.

Vaegirs

-The best archers award belongs to the Vaegirs, for their marksmen en masse just dominates the battlefield. Vaegir infantry and cavalry is nice too, but have no shields, so be wary of archers.

-Marksmen are not hard to aqquire so get loads of them. Vaegir cavalry should not be used but their infantry are good for defending your archers.

-Make all your archers and infantry hold one spot. Sit back and watch the show. Or go slay them.

-In sieges, Vaegirs can dominate. They have good archers, so make them hold position and get those infantry up the ladder.

Rhodoks

-Agreed by many to be the worst faction, only due to the low tier troops, actually being low tier. The Rhodok Sharpshooter is arguably the second best ranged unit, and the Sergeants are arguably the second best infantry.

-It is hard to get lots of top tier troops without the trainer skill with the Rhodoks, so it is advisable here. Train your troops to Sergeants and Sharpshooters and you'll fare well.

-Same tactic as Vaegirs, and in Sieges, after you're infantry have gone up, make sure your Sharpshooters follow.

Khergit

-The best army for field battles, they decimate all. In sieges, it's a whole different story, as they lack the athletics skill, and tend to have polearms. But in defence, it is not so bad, due to nearly all troops having bows.

-I always favour the Lancers over the Veteran Horse Archers, because they are achievable earlier, and try to use their lances.

-Generally, you should have a horse as the Khergits, or you will have a hard time fighting on foot by yourself. :wink: What to do in field battles, varies. If it's archers and weak infantry, go ahead and charge. If it is strong infantry/cavalry, then it is advisable to skirmish with the cavalry using the "follow me" command rather than an all out charge. Once the enemy is weakened somewhat, then it is safe to charge and retreat.

-In sieges, it is a good idea to use your expert archers to your advantage, and take out as many as possible from afar. It will be a hard fight if it is the nords, but shouldn't be a problem if your missles are sticking into them like a pincushion.
 
a company of vegir knights can wreck anything on its own(except maybe for khergit lancers/horse archers who are much faster and naturally can shoot; and a mass of rhodok sergeants, who wreck anybody in melee). how can you say vaegir cavalry is not to be used? that's a lie!
 
Ludial said:
a company of vegir knights can wreck anything on its own(except maybe for khergit lancers/horse archers who are much faster and naturally can shoot; and a mass of rhodok sergeants, who wreck anybody in melee). how can you say vaegir cavalry is not to be used? that's a lie!

Because your slots are better used for marksmen/guards.
 
charges into the enemy flank and cuts them up to pieces.
remember - 20 vaegir knights turned 240 nords to minced meat :mrgreen:
 
As for Cavalry tactics, no matter which faction, I just have them follow me and spread out then ride into the flanks of the enemy. I don't order them to charge until i have gotten the enemy infantry spread out a bit. 2-3 ride-by's often do the trick. They'll attack and scatter the enemy as you ride thru. And since they're following you, they rarely hang around to get mooshed.

I don't care much for archers, so I rarely use them. I keep some infantry about for sieges and stray enemies.
 
Ok it's finished for the moment. Lets call this version 1.0. I will be adding more to it, if I get bored one day, but apart from that, it's ok.

Suggestions welcome(And you will be fully credited.)
 
Nord's have argueably the strongest infantry in the game, and it's easy to get alot of them.
It is hard to get lots of top tier troops.
i beg to differ.
Nord top tier troops are highest level, more difficult to train. Rhodoks are much more easier. And never charge with Rhodoks, keep them together; around half of them will spawn with spears/pikes and the other half with swords/clubs and if you keep them together they cover eachother. If you cahrge with them they are as good as dead.
 
Cleidophoros said:
Nord's have argueably the strongest infantry in the game, and it's easy to get alot of them.
It is hard to get lots of top tier troops.
i beg to differ.
Nord top tier troops are highest level, more difficult to train. Rhodoks are much more easier. And never charge with Rhodoks, keep them together; around half of them will spawn with spears/pikes and the other half with swords/clubs and if you keep them together they cover eachother. If you cahrge with them they are as good as dead.

There's a thread somewhere around here where someone put troops of both trees together and the Nords (lower tiers) won out against the 'doks. He even went with considerably higher tiered troops against the Nords and still they prevailed.

I agree with the statement that the Nords are the strongest Infantry faction out there.
 
Cleidophoros said:
I am not saying Nords are weaker, i am saying its more difficult to get top tier nord troops.
quote fail on my side eh..

You said you beg to differ that Nords are better Infantrymen. My quote says that someone took LOW level Nords and paired them against equal and higher troops of other factions and they did better in the end. Which tells me that Nords as a whole are better troops. Huscarls specifically are easily the single BEST unit in the game for toughness, speed, damages dealt, etc... and no, I don't think they are hard to train. They train like everything else.
 
Yeah I know what you were saying, I was clarifying a couple things I didn't get across earlier. I still don't agree that it's harder to train to Huscarls. I don't know what the experience levels are across the board for the top tier troop... but I never had any problem training my men to the top tier level. Every battle it seemed like I gained at least one Huscarl.

I dabbled with the other troop trees, but in the end I only ever fielded Nords in my games. Overall they are just a better quality of troop.
 
Lord Shields said:
My quote says that someone took LOW level Nords and paired them against equal and higher troops of other factions and they did better in the end. Which tells me that Nords as a whole are better troops.

That test was AI vs AI which means in the default F3 spam all out charge Rhodoks are crappy, and that is true, mostly because of this think people that Rhodoks are weak.

The game has no formations and the Rhodoks needs to be in formation, AI "controlled" Rhodoks are easy to defeat but human controlled Rhodoks are pure win.
 
I think hes saying the Huskarls are harder to train by looking at the amount of experience they need. Huskarls I think are lvl 28 units where as the top tier units of every other faction i believe are only around 22-25 so Huskarls do indeed need more experience to lvl up. However due to how good they are in combat they perhaps end up taking out more units on their own compared to other top tier units so they would end up getting more experience anyways so they wouldn't necessarily take longer to lvl up.
 
Virmin said:
I think hes saying the Huskarls are harder to train by looking at the amount of experience they need. Huskarls I think are lvl 28 units where as the top tier units of every other faction i believe are only around 22-25 so Huskarls do indeed need more experience to lvl up. However due to how good they are in combat they perhaps end up taking out more units on their own compared to other top tier units so they would end up getting more experience anyways so they wouldn't necessarily take longer to lvl up.

Nailed it. Because nord recruits etc. are quite low level, with the trainer skill it is easy to get them to say, warrior status, and they are decent infantry in their own right. However, with the Rhodok troops tree, they don't have good infantry till the sergeants(IMO) so it is HARDER to get them up to that level.
 
Doesn't seem to be my problem. I've only been the Rhodoks once, and I found it hard to raise them up. Nords, I've been about 5 times, and each time I found it rather easy to level them.
 
Mabons said:
Doesn't seem to be my problem. I've only been the Rhodoks once, and I found it hard to raise them up. Nords, I've been about 5 times, and each time I found it rather easy to level them.

That was my argument as well. I found them very easy to train up to top tier.
 
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