How to take Vyborg out of map rotation?

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DJPenguin

Veteran
I'm not seeing the map in my captain co-op server config file. The default file is this (minus those large field maps that i already took out):

set_map mp_new_1
add_map mp_new_2
add_map mp_new_3
add_map mp_forest_edge
add_map mp_marketplace
add_map mp_swed_zamok
add_map mp_forest_road
add_map mp_arena
add_map mp_polya
add_map mp_swamp_delta
add_map mp_hillroad

 
so finally going through all those oddly named map files one by one and restarting the server, none of them were vyborg. So how exactly do i stop the map from appearing in the rotation?
 
Pretty sure it's mp_swed_zamok - look in module_strings for Vyborg, and you'll find the string reference.
 
Somebody 说:
Pretty sure it's mp_swed_zamok - look in module_strings for Vyborg, and you'll find the string reference.

right before you posted i took a different approach. since vyborg is supposed to be a siege map, i just looked at the siege text file and saw swed_zamok in there as well, the only map name that's in both co-op and siege text files. now to see (or not see) if it ever appears again.
 
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