PD1337
Recruit

So it has been bothering me to no end that the character holds two handed axes as a lefty would. I'm aware that it may be set up like this so that the left hand IK physics function properly, but I am wondering if there is any way to reverse the direction of the axe. (i.e. right hand would be towards the top instead of left hand) I've looked through the xml files as far as I could, but cannot find any code that would change this without access to the animations themselves.