Ok, so I'm making a mod, and I want one of the features to be so that the claimant has his own type of troops during the rebellion (i.e. if you're helping Isolla, the troops you recruit from Swadian villages should be different from the standard Swadian troops), and should replace the standard Swadian troops once the rebellion is successful.
I faintly remember this being a thing in some mod I've played ages ago, so I can't remember any more, and thus cannot ask the developer how they did it.
I've tried activating the 'swadian rebels' faction in mod_factions, but that just added the rebels to the game's factions, and eliminates them after a few minutes of gameplay for not having any lords or lands.
I'm thinking I need to first create custom troops in mod_troops, then a custom culture in mod_scripts, but how to apply said culture to the rebels, I have no idea, because I can't find where the rebellion's culture is defined.
Any help?
I faintly remember this being a thing in some mod I've played ages ago, so I can't remember any more, and thus cannot ask the developer how they did it.
I've tried activating the 'swadian rebels' faction in mod_factions, but that just added the rebels to the game's factions, and eliminates them after a few minutes of gameplay for not having any lords or lands.
I'm thinking I need to first create custom troops in mod_troops, then a custom culture in mod_scripts, but how to apply said culture to the rebels, I have no idea, because I can't find where the rebellion's culture is defined.
Any help?
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