How to re-texture a terrain type [Solved]

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King Gandor

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Hey folks, a simple question. I'm working on a mod and my current goal is to change the sarranid faction, remove the desert terrain and all scenes that contain arabic culture (it's not supposed to be racist :razz:). Faction 6 would become a swadian-like kingdom.

Now the only thing hard for me here is replacing the desert on the map with plain. Could someone more experienced point me in the right direction here? :wink: I have module system 1.132 and OpenBRF.
 
materials.brf -> map_desert

or, alternately, you can copy plain.dds into desert.dds, orhowisitcalled for that material mentioned above
 
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