How to mod battle Hud (which files) ?

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Cracka

Squire
Hi there,


I've been rummaging around in the module system for 2 days, but still cannot locate the file and data for calling and positioning of a HUD. All I've found so far is the HUD content in the UI-brf's.

Can some one throw me a bone here and point me to the file(s) for the actual implementation, that would make me a happy man. 
 
dunde said:
Most of sizes, positioning and colors of hard-coded presentation's components are at game_variables.txt.
Battle HUD's components are at game_ui_*.


Thanks for that mate. My ass cheeks clench together every time i hear the word "hard-coded" So does that mean adding a horse hp bar to native is not on the cards ?
 
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