Marmalade said:
to be fair to the guy, there's a lot of it around. I was playing on a public server which had melee FF turned off
And? Turn FF on. When FF is turned off, that's a huge sign saying "SPAMMING-FRIENDLY SERVER". I see nothing wrong with that.
we are here to collect ideas how to weaken spamming. i guess 80% of the players are just playing for fun and if we allow them to get killed by blind spamming players we will be soon alone on the server.
This is a complete twist of reality. Those who spam are those who play for fun, and these are usually new players. What do you think, that new players who play for fun do feints, manual blocks, and what not? No, they spam attacks. It's the only way for them to score the kill. Perhaps they don't want to learn more, or they don't have time. So spamming gives them kills. But not against experienced players, only other new players.
You still didn't tell me to what server should I go to witness this spamming.
ps: And I disagree that multiplayer should be balanced with lowest common denominator in mind. 2H weapons are more or less fine, multiplayer balance is great, and in semi-organized teamwork you almost never see 2H spam. Go play Battle instead of Deathmatch, and you will rarely see people with 2H running around.
And when they do, what do you expect, 2H to suck so much that it's useless?
TakeYourProzak said:
As a cavalry player, I'm middle of the pack; once I grab a two handed axe and get off the horse, top three easily.
Yea sure, where, in Deathmatch? Play real games, like Battle. Cav in the middle of the pack = RiP.