How to make bandits and alike stronger?

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soluuloi

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I like the mod but it's too calm for me. When there's no war, I can hardly find anything to kill. I have to travel day after day to find a really lackluster bandit party and the killing end so fast that I barely feel anything. Are there anyway to increase the bandit amount and appearance frequency?
 
Computica said:
The amount of bandits scale with your level.
Yeah, I know. It's the same with native. But I want to make them even stronger, like...twice bigger than your army. Playing as Zerrikanian is kinda tiresome since their units are so fragile. Everytime I fight against faction enemies, they drop like flies, noble and faith units alike. So in peace time, I need to fight against a lot of weak enemies to upgrade my army to replace the lost. The bandits in this mod are so rare that I have to camp near the bandit hideout and hit every bandit group that spawns near it. I wish they could come in huge pack like several hundred of them for me to kill.
 
The amount of bandits don't scale with your level in native. Plus these bandits in this mod will merge there smaller parties together but there is a limit based on the players party max. Though I forget the exact formula I use. Also villages that are overrun with bandits spawn bandits, so its not that there are few bandits but the scale of the map is big.

You'll get more experience finding other lords to duel.
 
Also, it's easy to end up with bandit parties so large that they will gank enemy lords for you...

This was actually a problem when I was trying to catch lords to kill them. They would be constantly spawning -somewhere across the map- walk out and get owned by bandits and so on... thus I couldn't get to them easily.
 
I promise to change the bandit system later on. One of the main issues of native warband is that there are so few types of enemies that the player can interact with on the world map.
 
The Calradian's really need to adopt the practice of shipping off their criminals to the New World Colonies..

Don't they know there are budding, would be lord's out there in desperate need of cannon fodder! (although technically there aren't any cannons... 'crossbow fodder' maybe)
 
LibSpit said:
The Calradian's really need to adopt the practice of shipping off their criminals to the New World Colonies..

Don't they know there are budding, would be lord's out there in desperate need of cannon fodder! (although technically there aren't any cannons... 'crossbow fodder' maybe)

Technically, there are...hand cannon.
 
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