How to make AI see enemy garrison as stationary army?

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I am wondering if it is possible to have the AI register an enemy garrison as a stationary party,
This way a castle in a mountain pass would block the road for weaker enemy parties without exposing the garrison.
A big army with a power level higher than the garrison would pass without a problem,

I think It would make sense for a party not to venture to close to an settlement or casttle that houses enough troops to defeat them.
 
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