reza 说:
other mod are running fine , but , Perisno , its a bit laggy sometime. i have checked the force single threading and load texture on demand , but it still running not really smooth , in this laggy condition i still love this mod and play it often , now i wonder how this awesome this mod could be if it is not lagging?
I don't actually think you need to force single threading. If anything, change Nvidia control panel settings to do what the force single threading was doing for you, and otherwise let multiple cores assist you. The issue that the other method was after affects only Nvidia series 400 and up:
control panel: Nvidia control panel: manage 3D settings: threaded optimization change from auto to OFF: apply
This because Nvidia thread optimization itself can crash across multiple CPU cores, but the game, except the video, is perfectly capable of multiple cores.
I just leave Nvidia threaded optimization off and run with multiple cores enabled. I also don't have an issue with hyper-threading either. I use I-7 4820K processors, and Nvidia 750TI with 2 GB on one PC and 740 with 1 GB on the other. Both run fine on my 2 MPixel FullHD monitor. I cap frames per second to 80, as anything more is useless to me.
Now let's look at your video card, physically -- how much video RAM do you really have? Perisno has a LOT of textures - almost 2 GB. Most likely if you are stuttering often your video card has < 1 GB video RAM. Try this:
Start Warband but don't start Perisno yet. Configure: Video: slide the "texture Detail" slider from 100% where you probably last left it to 70%. That now uses HALF as much RAM for holding textures as before (.70 * .70 = .49) If your card is really gimped set to 50%, to use 1/4th as much video RAM, (.5 * .5 = .25) but of course everything isn't as pretty as at 100%. That is perhaps the first simple trick for getting performance up.
- GS