BL Other How to generate localization ID's/files for my mod?

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Sergeant Knight
So in my mod I have many new dialogue lines, too many to give them all unique localization ID's by hand. Has anyone figured out how to generate localization ID's using Taleworld's system? In the localization DLL I can find plenty of methods related to processing existing localization ID's, but I can't seem to find a way generate and output them.
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